Pre-order Unity 5
We’ve remained true to our core beliefs of bringing top-quality, massively multiplatform and efficient game engine technology to the masses.
We’re still geared to delivering even better workflows, more optimizations and the features that give you creative freedom to drive your game development to new heights.
So, what’s new? In Unity 5 we give you physically-based shaders, Real-time Global Illumination across high-end mobile, desktop and consoles, awesome audio, a 64-bit editor and much, much more.
Pre-order now, and you get all the awesome tech released during the 4.x cycle right away, and immediate access to Unity 5 Pro on release.Low monthly payments Yours to keep
Physically-based and better
Our new shader is set up to make your materials look good in any lighting environment. One shader provides amazing out-of-the-box visual fidelity across metal, plastics, wood, ceramics, cloth and many more. Use it across 95% of the materials in your game.
Artist-driven shading technology
Artists have been heavily involved in every step of the development of Unity’s physically-based shader. Our team has spent over 18 months hard at work behind the scenes to make sure that the workflows involved in using it are as pared back and intuitive as possible. For that reason alone, we know you’re going to love it.
Lighting that dazzles
Animate lights, environment lighting and emissive material properties in real time with our physically-based Global Illumination solution that builds on Geomerics Enlighten technology. Use Global Illumination to light characters and dynamic geometry from your environments for polished results on high-end mobile, desktop and consoles.
Rapid iteration in the editor
No more tweak, bake and repeat. Even when you move static geometry, Global Illumination updates immediately. Powered by Imagination Technologies.
Truly awesome sound
Our new audio mixing system brings never before seen audio functionality to gaming software. Yet, with simple workflows and processes familiar to audio engineers that are easy for the rest of us to get to grips with, anyone can improve the audio in their game massively, and do so without incurring prohibitive performance overheads.
So many new features
There are so many new features to get your hands on including hierarchies of mixers, snapshots and predefined effects. Plus, you can even expose parameters.
Available as an early-access add-on with Unity 5.0, our new build option can take your content to any browser that supports WebGL without requiring a plugin. Benefit from all the familiar Unity workflow and multiplatform advantages when you take your content to the web.
More memory now
With 64-bit editing you’ll find that Unity handles demanding tasks much more efficiently, saving you time.
Quick, simple, dependable
Did you know that there are billions of Unity installs on mobile devices? As of Unity 5, you’ll have the option of leveraging Unity installs by building targeted mobile cross promotion campaigns. You can even do it without leaving the editor interface. Cross promote your own titles or trade ads with other developers to boost retention and acquire players.
Wait, there's more
- Unity homescreen
- 2D Physics effectors
- PhysX 3.3
- New job queue
- Level streaming
- SpeedTree support
- New Mecanim features
- Plugin inspector
- Navmesh updates
- Incremental Asset Bundles
Get Unity Pro your way
New Unity Pro customers can get Unity 4 Pro right now and Unity 5 Pro at launch by subscribing for just $75 a month or purchasing perpetual licenses for $1500.Low monthly payments Yours to keep
Unity 4 features to get going with right now
Feature-rich and easy
Save time with automatic sprite splicing, iterate rapidly with our animation window, get a dedicated 2D physics system with rigidbodies, joints and customizable colliders and mix 2D and 3D with ease.
Designed from the ground up to allow you to do more, Unity’s animation system has all the tools you need to animate everything from sprites to blend shapes and light intensity. What’s more, with AnimationEvents, you can call any script function you want to from inside the animation playback.
Save time, have fun
Hunting for the bottlenecks that are hurting game performance probably isn’t the aspect of game development you enjoy most. With Unity’s Memory Profiler, you can get to the root of the problem fast, and get on with building great games.