Unity News

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February 8 2010 LEGO Group Inks Strategic 3 Year Deal with Unity Technologies

Unity Platform Enables the LEGO Group to Deliver an Online Consumer Experience to Match and Enhance the Real World Fun and Invention of LEGO® Products

Read the Press Release

January 6 2010 Unity Technologies Adds Heavyweights from Torque and IO Interactive

Brett Seyler, formerly the General Manager of Torque at InstantAction (GarageGames) and Steffen Toksvig former CTO of 'Hitman' developer IO Interactive have joined Unity Technologies!

Read the Press Release

December 22 2009 Unity Listed in Gamasutra's Top 5 Game Companies of 2009

Our entire company was ecstatic when we found out that Unity Technologies had been listed in Gamasutra's Best Of 2009: Top 5 Game Companies! This was an amazing honor and a great end to a great year!

Read the Article on Gamasutra

December 22 2009 Unity Asset Server 2.0 Released

We're pleased to bring you the first major update to Unity Asset Server. This release adds Windows and Debian support, a few optimizations, and is a free upgrade for current Unity Asset Server licensees.

About Unity Asset Server Buy Unity Asset Server Read the Press Release

December 11 2009 Happy Holidays from Unity Technologies!

We're offering a special holiday discount on any purchases made in our online store from now until the end of the year. Enter ENDOFYEAR2009 into the rebate coupon field and you'll save 20% on your purchase!

Unity Online Store

December 1 2009 Unity 2.6.1 Released

Unity 2.6.1 is here! This maintenance update introduces full compatibility with the 64-bit version of the Safari browser that ships with Mac OSX 10.6 "Snow Leopard". In addition, a number of bugs in the Unity Editor have been fixed for a smoother, more user-friendly experience.

What's new in Unity 2.6.1 Download Unity 2.6.1 Buy Unity Pro 2.6.1

November 30 2009 Unity: Fastest Growing Game Development Platform for iPhone

12 percent of the games featured on AppShopper.com's Top 25 paid for apps* were built with Unity iPhone. Only 12 months since it was first released, Unity iPhone is proving to be the fastest growing game development platform for the iPhone.

Read the Press Release

November 20 2009 Unity iPhone 1.5.1 Released

We have updated Unity iPhone to comply with an App Store policy change by Apple. This update is recommended for all Unity iPhone Developers.

Unity iPhone 1.5.1 release notes

November 9 2009 Unity User Base Nearly Triples Since Unite

We're pleased to announce today that this year's Unite was a huge success. Attendance was up 125 percent and we've increased our user base by 158 percent since we announced that Unity was free at the opening keynote.

Read the Press Release

November 3 2009 Unity Announces Educational Partnership

Unity Technologies has announced a non-exclusive worldwide education distribution and training relationship with Noesis Interactive.

Read the Press Release

October 30 2009 2009 Unity Awards Winners Announced

We're pleased to announce the winners of this year's Unity Awards competition. Top winners included Max & the Magic Marker, Monospace, Doppelscope, and Blush. Check out the press release to see all of the finalists!

Read the Press Release

October 28 2009 Unity 2.6 Released And Now Free!

The much anticipated release of Unity 2.6 is here! The number of new features and optimizations are too numerous to mention here, so be sure to check out the what's new page to hear all about the performance profiler, animation editor, threaded streaming, and much much more! Oh, and one more thing, Unity is now free!

What's new in Unity 2.6 Download Unity 2.6 Buy Unity Pro 2.6 Read the Press Release

October 26 2009 Sequoia Capital Invests in Unity

Unity Technologies has secured Series A financing of $5.5 million. The investment round was led by Sequoia Capital, the venture investors behind well-known technology brands such as Apple, Electronic Arts, Google and Nvidia. The financing round also included David Gardner, the CEO of Atari and Diane Greene, founder and former CEO of VMware.

Read the Press Release

October 15 2009 LEGO Group Chooses Unity

The LEGO Group has chosen Unity for the creation of its recently launched LEGO Star Wars: The Quest for R2-D2 browser based online game.

Read the Press Release

October 13 2009 Unity Takes Gold Sponsorship at IGF

Unity is proud to announce it is the Gold Sponsor of the lauded Independent Games Festival (IGF) at the annual Game Developers Conference (GDC), to be held in San Francisco in March 2010. All finalists to receive a copy of Unity Pro in addition to IGF cash prizes.

Read the Press Release

October 8 2009 EA's Richard Hilleman to Keynote Unite 2009

Electronic Arts' Chief Creative Director Richard Hilleman to Keynote the 2009 Unite Conference.

Read the Press Release

September 23 2009 The Amazing Society Picks Unity

The Amazing Society has selected Unity for an upcoming MMO.

Read the Press Release Read the Gamasutra Coverage Read the Develop Coverage

September 17 2009 Unity Invites Flash Users to Join Unite

We are proud to invite flash users to a free one-day seminar on how to develop on the Unity platform. The one-day event will be held on the day leading up to the annual Unite developer conference and features extensive stories from the battlefield by leading Flash 3D developers.

Unite 2009

September 16 2009 Unity to JumpStart Wii

Leading Educational Games Publisher, Knowledge Adventure, To Develop Award-winning JumpStart series for Nintendo's Wii system with Unity.

Read the Press Release

August 25 2009 Unity iPhone 1.5 Released

We're very excited to announce the launch of Unity iPhone 1.5! This is a major point release and includes significant performance boosts—up to 3x faster than the previous version—and full support for native Objective C and C++. To learn more about this release and to download the installer, please visit the following URL:

Unity iPhone 1.5 release notes

August 13 2009 Unity Most Popular iPhone Middleware

With over 258 games publised to the iPhone and counting, Unity is the most popular middleware of choice for iPhone game developers.

Read the Press Release

July 20 2009 Unity Doubles Up

We've been experiencing incredible growth: 100% increase in sales, community participation, and staff!

Read the Press Release

August 19 2009 Unity Awards 2009

We've just released the dates for the 2009 Unity Awards. Winners will be announced at our Unite Conference this October but the main date to rememer for now is September 7th: that's the deadline for sending in your initial application. Check out the official contest page for all the juicy details!

Read More

July 7 2009 Unity 2.5.1 update available now!

We're very excited to share that Unity 2.5.1 has been completed and is now available for all Unity developers! 2.5.1 is all about stability of the Editor and Web Player, along with some other improvements that somehow snuck in. This hotfix release is recommended for all Unity developers. Due to one particular bug fix, we also recommend that all developers using the Web Player as a deployment target read through the Tech Note inside the 2.5.1 release notes.

Unity 2.5 & 2.5.1 release notes

June 30 2009 Tony Garcia to head up Unity Business Development.

Unity Technologies, the provider of the revolutionary Unity development platform today announced the appointment of Tony Garcia as Director of Business Development.

Read the Press Release

June 17 2009 Unity iPhone 1.0.3 Launched

We're pleased to announce the launch of Unity iPhone 1.0.3. This is a bugfix release that addresses a performance problem when playing compressed audio on OS3.0.

What's New in Unity iPhone 1.0.3

April 27 2009 Unity iPhone 1.0.2 Launched

We're pleased to announce the launch of Unity Iphone 1.0.2. This is a bugfix and memory optimization release so all your games will run faster than before and use up less memory.

What's New in Unity Iphone

March 18 2009 Unity 2.5 Available Now!

Today we are extremely happy to announce the release of Unity 2.5. For the first time Unity development is now available for use on both Mac OS X and Windows! True cross-platform development with Unity has now been realized. This has been an enormous project that has taken well over a year to complete, it's a release that we're very proud of having accomplished. What's more is that during this effort we've also nearly doubled in size as a company and so there is a lot more on the way, it's going to be an exciting year!

What's New in Unity 2.5

March 18 2009 Unity at GDC

The Game Developers Conference is right around the corner and we are excited to once again be an exhibitor on the show floor! We will have nearly the entire company out for the week to take in the games industry's main event. Everyone attending the conference should stop by our booth to say hello and get information about our GDC party event. We'll be in booth #5110 in the North Hall, just enter the hall and turn left to find us.

January 21 2009 Unity 2.5 Coming Soon!

Today we are extremely proud to announce the coming release of Unity 2.5, a free update to Unity that will introduce full authoring support for developers on both Mac OS X and Windows! We're of course taking advantage of this opportunity to introduce a number of other new features and improvements as well, meaning that Unity 2.5 will be exciting and valuable for both our existing users as well as a world of new ones. To learn more just click the link below!

Unity 2.5 Coming Soon

January 16 2009 FusionFall Goes Live!

At long last, FusionFall, an exciting new in-browser MMO from Cartoon Network, has gone live and is ready for any and all comers to give it a try. The game provides a fully immersive in-browser MMO chock full of characters from your favorite Cartoon Network shows, and it was developed in Unity and makes use of the Unity Web Player. Check it out today!

http://www.fusionfall.com

January 12 2009 David Lau-Kee Joins Unity Technologies

To we are excited to announce that David Lau-Kee, co-founder and CEO of Criterion Software and former President of Worldwide Development at Electronic Arts, has been appointed as a non-executive Chariman at Unity Technologies. David has a wealth of experience and knowledge and some incredible industry connections, all which he'll bring to the table to help us continue empowering the masses and transforming the game industry in exciting new ways. Please join us in welcoming him on board!

Read the Press Release

January 06 2009 Unity Studios Launches a New Web Site

Today, Unity Studios, a sister company to Unity Technologies, launched an exciting new website to showcase their work and offer services to potential clients. The folks at Unity Studios produce interactive 3D software using Unity, contact them for all your Unity development needs.

http://www.unity-studios.com

December 16 2008 Unity iPhone 1.0.1 Released

Today we are excited to announce the release of Unity iPhone Publishing version 1.0.1. This release is an incremental update to our iPhone support that includes a number of new features as well as a few bug fixes that developers will want to take advantage of. What's more is that this update is free to existing Unity iPhone customers! To learn more about this update release and to download the latest installer please visit the following URL:

http://unity3d.com/unity/whats-new/iphone-1.0.1.html

December 16 2008 Happy Holidays - End of year rebate coupon!

To help celebrate the end of another amazing year we'd like to offer everyone a special 20% discount off the purchase or upgrade of any licenses in our online store! Please visit our online store and use ENDOFYEAR08 as a rebate coupon in order to receive your 20% discount today:

https://store.unity3d.com/

The end of year discount is only valid through December 31st so use it or lose it!

October 3 2008 Unity iPhone Publishing Announcement

After a summer of hard work we are excited to announce a release date for Unity iPhone Publishing! Whether on an iPhone or an iPod Touch, dazzle your audience with the finest content available in the App Store. 2D or 3D, touch or tilt, if you can think it, you can build it. Unity iPhone Publishing hits the streets on October 22, 2008, the first day of our Unite 2008 developer conference!

Unity iPhone Publishing

July 24 2008 Unity 2.1 Released

Unity is now a complete MMO-capable engine. Brand new major features like streaming Asset Bundles, multiple stitchable Terrains make it possible to stream gigantic worlds to the player based on how they play.

For everyone else, we have lots of other delicious new features including procedural generation/modification of rigged characters & animations, shadows and projectors on Terrains, per-camera shader replacement, complete Undo and a lot more.

What's new in Unity 2.1 Download the Unity 2.1 trial Buy Unity 2.1

July 15 2008 Unity Awards 2008

Buckle your seat belts, strap on your thinking caps, warm up your coding fingers, and oil your artist elbows. The Unity Awards 2008 is open and accepting entries. Building on the phenomenal success of last year's Top DOG competition, the introductory year for the Unity Awards is bigger, badder, and better than ever. Read More

July 14 2008 Unite 2008

Both Unity and the Unity Community are growing faster than ever and it's time to invite everyone to our second Unity developer conference, Unite 2008. Once again the conference will be a three day technical event offering attendees a chance to learn more about Unity and the Unity Web Player and network with fellow members of the Unity community. Developers, educators, artists or anyone else interested in using Unity to develop top-quality games and entertainment content are invited to attend. Read More

Time: October 22-24, 2008
Place: Copenhagen, Denmark

June 2 2008 Unity to Support Wii Console as Authorized Middleware Provider

SAN FRANCISCO, CA - June 2, 2008 -- Unity Technologies, a leading 3D game development tool provider, today announced it is supporting the Nintendo Wii console as an authorized middleware provider. The Unity game engine is the cutting-edge choice for creating visually-rich, 3D games for the desktop, Web, and leading mobile devices and video game consoles.

Unity provides the fastest iteration time, which is crucial when a developer wants to make best use of the Wii console's innovative controllers. Developers can create rich, visually engaging 3D content through a process that is simpler and more seamless than any other tool set available -- regardless of the platform. Read More

March 31 2008 Unity is Coming to the iPhone

SAN FRANCISCO, CA - Mar. 31, 2008 - Unity Technologies, a 3D game development tool provider for creating console-quality games for the desktop and Web, today announced that the company will support game development for the popular iPhone platform.

The Unity engine is the core technology that facilitates visually rich, engaging 3D game play, whether it's on a traditional desktop, or on the Web at major gaming sites like shockwave.com, or now on the world's leading mobile device - the iPhone. Read More

February 15 2008 Unity Mingle

On Wednesday February 20, the first night of the GDC Expo, we'll repeat last year's Unity Mingle event. This is another chance to meet up with myself, David, Joachim and Allan, talk a little shop and get to know other Unity users. We welcome Unity users, and any others who are interested in Unity. The venue is Kate O'Brien's, just a couple of blocks away from Moscone Center. First drinks are on us.

Please RSVP to Tom so we can reserver tables ahead.

Time: Starting at 6.30pm, Febrary 20
Venue: Kate O'Brien's in San Francisco (Google Map)

February 15 2008 Unity @ GDC'08

We're taking a huge step forwards in terms of adoption. Unity got a rave review in the January 2008 edition of Game Developer Magazine, and lots of great games are being released these days. So we will of course be present at the Game Developers Conference, Moscone Center in San Francisco, February 18-22 at booth #5650, located in the North Hall next to the concession stand.

We will be demoing high-end features and workflows in Unity 2.0, as well as a wide variety of games and other content built on Unity. Come by our both and get hands on demos and discussions with our leading engineering and business people. See you there!

Event Info: www.gdconf.com
Time: The Expo is open Wednesday and Thursday 9am - 6pm, Friday 9am - 3pm.
Venue: Moscone Center in San Francisco, booth #5650 in North Hall (Google Map)

January 30 2008 Unity 2.0.2 Released

Just counting in optimizations and bugfixes, Unity 2.0.2 is a huge release. But we added a few features and improvements too, mainly focusing on improving on the new features that were introduced in Unity 2.0.

We also would like to introduce a Unity Resources area with 30 distinct resources! Read the huge new 3D platformer tutorial, watch Unite conference videos, try out several example projects, and loads more.

What's new in Unity 2.0.2 Download the Unity 2.0.2 trial Buy Unity 2.0 Unity Resources

January 1 2008 Game Developer Magazine Review

Unity just got an amazing review in Game Developer Magazine. Or three: a game artist, a game programmer, and a game designer wrote three separate reviews of Unity. The botton line was a unanimously great review, with quoatables such as "if you are developing a game for simultaneous release on Mac, PC, and the web, then Unity should be at the top of your list". Game Developer Magazine website...

November 5 2007 Unity 2.0.1 Released

Unity 2.0.1 has just been released as a free update to the Unity game development tool. This update addresses a few problems introduced by the recent release of Apple's new Mac OS X 10.5 "Leopard" operating system. Additionally the release contains some necessary documentation updates that enhance the documentation for both pre-existing and new features introduced with the initial Unity 2.0 release.

With Unity 2.0 developers can now take advantage of great new features like the Terrain Rendering Engine, DirectX 9 Renderer for Windows, Built-in Networked Multiplayer Support, Web Player Streaming and Improved Web Player Compression. Developers can also start using a new companion product, the Unity Asset Server, which allows teams of developers to easily stay in synch and provide project source control capabilities. Of course all of that is just the tip of the iceberg, there is much more to be found in Unity 2.0.

Unity 2.0 is an incredible release, give it a look and discover just how incredible it is for yourself! What's new in Unity 2.0 Download the Unity 2.0 trial Buy Unity 2.0

October 30 2007 Epic Tower Defense on shockwave.com

Yet another Unity-authored game has just gone live on shockwave.com! Deadly hordes of Orcs are invading and you must stop them. Build defense towers to keep them at bay and foil their nefarious plans! Contains 5 fast-paced ways to play, 5 types of towers, and 4 different spells.

Some may also recognize Jon Frisby, who's the developer of Epic Tower Defense, as the guy that Garage Games got to do a talk about Torque at Apple's World Wider Developer Conference last summer! Since then he shelved Torque, picked up Unity and now has a released title all in a little over 4 months! Kudos Jon!

Play it Forum discussion Developer website

October 10 2007 Unity 2.0 Released

Unity Technologies is extremely proud to announce the release of Unity 2.0, the largest and most exciting update to Unity and the Unity Web Player that has ever been released. This major update includes more than 50 new features and a variety of other product updates. Everything about Unity 2.0 is designed to make your games look better on more platforms, run faster, and easier to make.

With Unity 2.0 developers can now take advantage of great new features like the Terrain Rendering Engine, DirectX 9 Renderer for Windows, Built-in Networked Multiplayer Support, Web Player Streaming and Improved Web Player Compression. Developers can also start using a new companion product, the Unity Asset Server, which allows teams of developers to easily stay in synch and provide project source control capabilities. Of course all of that is just the tip of the iceberg, there is much more to be found in Unity 2.0.

Unity 2.0 is an incredible release, give it a look and discover just how incredible it is for yourself! What's new in Unity 2.0 Download the Unity 2.0 trial Buy Unity 2.0

October 10 2007 Unite 2007 Launches

The first Unity user conference, launches today as Unite 2007. After a keynote by Unity's founding fathers, the conference delves right into a variety of medium and advanced topics, followed by copious hands-on time with Unity's engineers.

The small conference is attended by representatives from Shockwave.com, UltimateArcade.com, Freeverse, and a number of other small and large companies.

Event Info: unity3d.com/unite
Time: October 10-12, 2007
Place: San Francisco, California USA

August 9 2007 Unite 2007 Early Bird Rebate Expires

The Unite 2007 conference coming into shape. We've finalized the agenda and everyone is looking forwards to going. We decided to extend the early bird rebate of 25% through the weekend of August 10-12. The rebate expires at midnight PST (that is, GMT+8). Get you ticket at US$300 before then and save US$100!

Registration: unity3d.com/store-unite.html
Event Info: unity3d.com/unite
Agenda: unity3d.com/unite/agenda/index.html
Time: October 10-12, 2007
Place: San Francisco, California USA

July 27 2007 Top DOG Game Development Contest

Today OTEE has announced a game development competition for all developers using Unity. The contest is focused on the development of online games and challenges you, the developer, to prove that you are the Top DOG (Developer of Online Games). Five finalists will be showcased at the Unite 2007 conference and the grand prize winner will receive a free copy of Unity 2.0 Pro and $2000 in cold hard cash! Top DOG Contest Information

July 12 2007 Freeverse releases Tiki Magic Mini Golf

Today Freeverse released Tiki Magic Mini Golf, a title developed by New York based Mondo Robot. This is a beautiful example of a Unity game production: it was made by a very small team at Mondo Robot, to high production values, and published by a great publisher. Congratulations guys! Try & buy the game Developer website

July 6 2007 Unity 2.0 Coming This Summer

The team behind Unity has been hard at work for over two years, and is now proud to announce the upcoming release of Unity 2.0, and to showcase a small selection of the 50 amazing new features. The new features all make your games look better on more platforms, run faster, and easier to make.

Note: Any Unity 1.x purchase made after May 16th is automatically eligible for free upgrade. Feature highlights

July 6 2007 Global Conflicts: Palestine Released

After a two year development period, Serious Games Interactive has released Global Conflicts: Palestine to the international market. Go right ahead and download a demo of this high production value Unity-made serious game.

June 29 2007 Article: Casual Games as a Business

Unity is uniquely suited for use as a casual game development tool. This article will discuss ways in which Unity developers can capitalize on that and find success as casual game developers. Read the article

June 4 2007 Unite 2007

With the rapid growth of both Unity and the Unity Community the time has come for folks to come together as one for the first ever Unity developer conference, Unite 2007. It will be a three day technical conference that will offer attendees a chance to learn more about Unity and the Unity Web Player, to expand their horizons and explore what's possible. Developers, artists, producers or anyone else interested in using Unity to develop top-quality games and entertainment content are invited to attend.

Event Info: unity3d.com/unite
Time: October 10-12, 2007
Place: San Francisco, California USA

May 18 2007 MegaPixel on Shockwave.com!

Shockwave.com just launched MegaPixel, a Unity Web Player based game developed by everyone's favorite 15-year old, Forest "Yoggy" Johnson of Yogware. Shockwave.com is one of the largest online gaming sites in the world.

As of the third day the game is out, MegaPixel has climbed up to be the most played game on Shockwave.com, and several people are installing the Unity Web Player every second! Play it Forum discussion

May 8 2007 Unity @ Nordic Game '07

We will be exhibiting at Nordic Game in Malmö, Sweden on May 15-16. Come meet us there, see a demo of Unity, and find out what we can do for you in the web space, on the Nintendo Wii, in the serious games space, in the visualization space, in the MMO space, ...

CEO David Helgason will be attending with a colleague or two from the core team.

Event Info: www.nordicgame.com/
Time: The conference runs Tuesday and Wednesday 9am - 6pm
Venue: Malmömässan, St. Varvsgatan 15, SE-202 80 Malmö

May 1 2007 Unity 1.6.2 Released

Unity 1.6.2 has just been released as a free update to the 3D web-and-standalone game development tool. This release fixes a recent problem with the Mac OS X 10.4.9 update. Additionally a number of driver bugs have been worked around, and the Unity Web Player is even more stable than before.

Unity games can now stream compressed audio from the web, and lock the mouse, allowing for a better interactive web game experience. Unity supports full integration and interaction with Internet Explorer, Safari, Firefox, Mozilla, Netscape and Camino on Windows and Mac OS X (on both Intel and PPC-based Macs).

Remember: Unity provides the only cross-platform browser plugin which is able to do modern 3D graphics. Now this content can load faster, is more engaging, and more stable :) Read the release notes... Download...

March 13 2007 Unity To Enable Nintendo Wii Games

San Francisco – March 13, 2007 – We're extremely proud to announce that later this year, Unity will support creating games for the amazing Nintendo Wii game console.

By marrying a flexible game creation tool with a console that opens up many new modes of gaming, this will empower game developers like never before. Unity invites experimentation and playful game construction and allows you to create functioning game prototypes in mere hours. From there on it provides solid tools for a team to scale up the production until the gold master.

"This is the product combo of our dreams," says CEO David Helgason. "Ever since it was announced we've longed to give game developers access to the sheer creative fun of the Nintendo Wii."

We'll be making more announcements shortly about the business and technical details of the Nintendo Wii license. Get in touch with sales@otee.dk for more information on entering the early adopter program.

February 22 2007 Unity Mingle

On Tuesday March 6, the day before the GDC Expo opens, we'll have a Unity Mingle event a few blocks away from GDC's venue. This is another chance to meet up with myself and David, talk a little shop and get to know each other a bit more. We welcome Unity users, and any others who are interested in Unity. We'll bring our laptops!

Please RSVP to Tom or David, so we can reserver tables ahead.

Time: Starting at 6.30pm, March 6
Venue: Kate O'Brien's in San Francisco (Google Map)

February 22 2007 Unity @ GDC'07

Unity will have a stand at GDC this year, and will be announcing a number of things-to-come. Come by and talk to us at the stand, where you'll also be able to check out Unity and hear about some exciting future features! Both CEO David Helgason and Product Evangelist Tom Higgins will be attending.

Event Info: www.gdconf.com/
Time: The Expo is open Wednesday and Thursday 9am - 6pm, Friday 9am - 3pm.
Venue: Nordic Game Pavillion (area 5320), Moscone Center in San Francisco (Google Map)

February 5 2007 Hiring Nintendo Wii Developer

We're looking for a developer with experience in low-level programming on Nintendo Wii, GameCube, or any other game console. You'll work out of our office in Copenhagen, Denmark, porting the Unity runtime to run on the amazing Nintendo Wii. Read the job post...

February 1 2007 Freeverse Releases Unity Game Suite!

Freeverse finally went ahead and release Big Bang Brain Games. It's a suite of six (!) different Unity games. The suite was developed by Graveck Interactive. Congratulations guys! Try & buy

January 30 2007 Unity 1.6.1 Released

Unity 1.6.1 has just been released as a free update to the 3D web-and-standalone game development tool. This update allows developers to greatly improve the gaming experience in the browser.

Unity games can now stream compressed audio from the web, and lock the mouse, allowing for a better interactive web game experience. Unity supports full integration and interaction with Internet Explorer, Safari, Firefox, Mozilla, Netscape and Camino on Windows and Mac OS X (on both Intel and PPC-based Macs).

Remember: Unity provides the only cross-platform browser plugin which is able to do modern 3D graphics. Now this content can load faster and be more engaging :) Read the release notes... Download...

January 30 2007 Big Gallery Update

We just did a massive gallery update, adding a lot of the new projects that are being developed with Unity. There's links to several demos and videos, and generally a lot to go digging for. Enjoy! Gallery Demos

January 16 2007 Serious Games on CNN (updated)

The serious game Global Conflicts: Palestine developed with Unity by Serious Games Interactive is being covered on CNN Friday January 26th, on a program called International Correspondents at 11 AM PDT (that is 2 PM EDT or 20:00 CET). This is one to look out for as it'll show some exclusive footage from this Unity-made game.

Updated: The feature has been delayed for one week. It'll be shown on January 26th, still same time, same channel.

January 10 2007 "3DU" Game Competition Results

The winners of the 2006 3DU Game Development Contest has been announced. With only 30 days to create a new game and with cool prizes which included Unity Pro and ATI Radeon X1900xt graphics for the winner. A whopping 27 developers submitted their creations. The contest was sponsored by OTEE.

    1st Place: MegaPixel by Forest Johnson
    Description: Abstract first person shooter made entirely with one texture. Play through several challenging levels of falling red enemies and bosses while collecting powerups and upgrades for six different weapons.

    2nd Place: A Tack! by Matt Diamond
    Description: Arcade shooter. Defend your sheet of paper from the scribbles of your mutinous writing utensils.

    3rd Place: I Hate Clowns by Adam Mechtley & Matthew Wegner
    Description: A fun physics game where you throw metal pies at ragdoll clowns. Take it, clowns. Please follow the links below to learn more information.

December 21 2006 Unity Rebate for the Holidays

To celebrate our new office in San Francisco, our new Product Evangelist Tom Higgins, and of course the Holidays, we are offering everyone a 20% rebate off any Unity Indie and Unity Pro license purchase or upgrade this Holiday season. To get the rebate on a new purchase, go ahead and use this Rebate Coupon on our online store: UNITYXMAS06. The coupon is valid until January 15th 2007.

December 11 2006 OTEE office in San Francisco

We have the pleasure to announce that a) we're opening an office in San Francisco, and b) that it'll be run by Tom Higgins, who until recently was Product Manager of Macromedia Director!

Tom joined the OTEE team a few days ago, and is spending most of December at OTEE HQ. His blog is to be found at http://unity3d.com/blogs/tom/, as well as contact info about how to reach him. His job title at OTEE is Product Evangelist, but his role will not just be evangelizing: he'll work on tutorial material, he'll present at conferences, and be another friendly voice in our forum.

We hope that this will bring Unity to a new level, and that it'll make it easier to stay in touch with the US developer communities. Please give Tom a warm welcome!

November 28 2006 Unity 1.6 Released

Unity 1.6 has just been released as an update to the 3D web-and-standalone game development tool. With this release Unity brings increased power, better usability, and more integration possibilities.

The Unity Web Player browser plugin can now fully interact with DHTML web pages that it's embedded in. Unity supports Internet Explorer, Safari, Firefox, Mozilla, Netscape and Camino on Mac OS X and Windows.

Also added: New collaboration tools. Support for Windows Vista. Searchable docs. Video tutorials (online or on your iPod). Pitch and doppler audio FX. Loader screens in the web browser. Drop-in support for .NET libraries. The ability to paint textures. Read the release notes... Download...

November 22 2006 "3DU" Game Competition

We're hosting a game development competition with iDevGames. The competition signup is open until December 18, and the game must be finished on December 22. You can win a Unity Pro and Unity Indie licenses, plus high-end graphics cards from ATI. Info and sign-up

November 15 2006 Freeverse Releases Unity Game

Freeverse just released Unity-based Big Bang Reaction, one of the games in their long-awaited Big Bang Brain Games collection. For the first 48 hours, starting November 15, it is free! Congratulations to (Unity addicted) game studio, Graveck Interactive, that developed the game in partnership with Freeverse. We're addicted. Download it here

September 27 2006 Unity 1.5.1 Released

Unity 1.5.1 has been released. Unity now has full Unicode support, massive support for old hardware and broken graphics drivers, and many new examples, including the wonderful new wavy-grass rendering and 3D platformer scripts. Read the release notes...

August 9 2006 Unity an Apple Design Awards runner-up

Unity has just been awarded a runner-up Apple Design Award for "Best Use of Mac OS X Graphics" at Apple's World Wide Developer Conference. This is the first time that a game development tool has reached the level of quality and ease of use required to win this prestigious award. The Apple Design Awards website...

June 16 2006 Unity 1.5 Unleashed

Unity 1.5 has been unleashed. Amazing new features and speedups. And a cross-platform web player. Read the release notes...

March 29 2006 Unity 1.2.2 Released

Standalone and web games generated by Unity 1.2.2 are Universal Binaries, and therefore compatible with Intel Macs. Windows support has also been improved to the level of Mac support: Windows games now have a screen selector and a cleaner folder structure. As always with minor updates, Unity 1.2.2 is a free upgrade for our existing customers. Read the release notes for the full story...

January 25 2006 seriousgames.dk hiring Unity devs

Our sister company seriousgames.dk is currently looking for a fulltime dev to work on the video game Global Conflicts: Middle East. Your main tasks will be to implement code for tactical character control, strategic AI & other features with the technical lead. Read the job post...

January 17 2006 Unity 1.2.1 Released

This is primarily a compatibility and stability release that adds support for USB Overdrive mice, improves stability of games running on Windows, adds support for some old graphics cards, and fixes a few rare bugs. Naturally a free upgrade for all Unity 1.x customers. Enjoy...

December 21 2005 Unity 1.2 Released

More features, more stable, more extensible, Unity now delivers better cross-platform game development than ever. Unity 1.2 is brimfull with cool new stuff. Read about the 10 strong new features (and the smaller ones too, and the many bug-fixes).

December 21 2005 Nordic Game Jam In January

For all you who missed the little impromptu game-jam in November: we're doing a much bigger game-jam January 27-29. It kicks-off with a four hour Unity course, then people team up and start kickin'. The event is set up in collaboration with IT-University of Copenhagen, the International Game Developers Association, and local DigiNet. Macs generously sponsored by Apple, but bring your own if you can. Sign up...

December 19 2005 Unity for the Holidays

Want to give Unity as a present this Christmas? Need a boxed edition? Where there's love there's a way, so we are happy to provide you with these simple instructions on how make a beautiful gift of Unity. See how...

December 19 2005 Pakimono made the OMG finals

Pakimono made it as one in the OMG Cup finalists. By the way, out of 6 finalists, 2 games were made with Unity. That's 33%. The winners will be announced at MacWorld SF in January!

December 15 2005 Unity 1.2 Coming Soon

Due this Christmas, Unity 1.2 will add a lot of powder to the game-developer's arsenal, while still delivering solidly on the basic premise: making game development easy and efficient. Unity 1.2 will be a free upgrade to all existing customers.

December 15 2005 The "Pakimono" Strikes Again!

The result of the "Amazing Win The OMG Action Even" is out. It's nothing short of crazy: Run around naked in the city of Copenhagen. Jump into Japanese tourists' photographs of the famous Little Mermaid. Try to strike a wild pose mid-air! Download it for free, then go vote on it in the OMG contest!

November 7 2005 Now Hiring...

We are looking for a great software developer to join the team. Initially you'll work with the Internet Explorer plug-in and the Windows runtime. Later you'll work on cutting-edge game technology that interest you. That could include occlusion culling, lighting models, porting to consoles, porting the editor to Windows, character animation, AI, ....

November 1 2005 The Amazing "Win the OMG" Action Event at OTEE HQ

Are there a handful of people who want to team up for a weekend of game-creation? We'll host a game-jam on the weekend of November 18-20, where we'll help teams that want to make entries for the OMG Cup 2005 game competition. We provide boarding (and Unity licenses if need be) but you may have to bring your own Mac. Click here for more info or to sign up.

October 19 2005 New Payment Gateway

Today we finally can now offer a better payment solution: WorldPay. It's faster, smoother, more scalable than PayPal. WorldPay is part of The Royal Bank of Scotland Group and extremely professional. Our sincerest apologies to all the people who had trouble with PayPal (for the time being we continue to offer PayPal to those who may prefer that.)

September 26 2005 Unity 1.1.1 Released

Unity 1.1.1 improves performance and broadens compatibility with low-end graphics hardware and 3D modelling tools. Hundreds of features are now completely documented, and a tutorial on how to get started with scripting was added. See the version history for details.

September 7 2005 "Unity Dashboard Widget Challenge": And the winners are...

The vote ended and the jury has been out for a couple of days. We're proud to announce the winners of the Unity Dashboard Widget Challenge. ... and the winners are.

August 29 2005 "Unity Dashboard Widget Challenge" Voting Ensues

Wow. 13 teams and individuals created 13 dazzling 3D Widget games in only 16 days. Come on in and try them out, then vote for you favorite... the stakes are high, the creators are holding their breat. May the best Widgeteer win!

August 23 2005 Unity 1.1 Released! Windows Deployment, Big Game Workflow, C/C++ SDK Extensibility

After a period in beta, today we are unleashing Unity 1.1 sporting Windows deployment support and a lot more. Unity now has 4 deployement targets: Windows, Mac, Mac Web and Mac Dashboard Widget. Guess which one is coming next (hint: not Windows Widget). Read more on our deployment page.

August 13 2005 GooBall 1.0.1 is finally out!

Yay! After a beta cycle OverTheEdge and Ambrosia just released GooBall 1.0.1 for the Mac. This version adds the ability to redefine the controls, fixes a few glitches, and importanly resolves problems with Tiger-compatibility. Get gooey at http://ambrosiasw.com/games/gooball/. It's an incredible game (we made it, so duh!) and made with Unity.

August 8 2005 The Unity Dashboard Widget Challenge

It's on.... the most high-tech Dashboard Widget making competition in the universe. The competition runs for 14 16 days from today and the deadline for submissions is August 22 August 24 2005. We have some real fancy prizes to give out so if you don't have it already, download Unity and get started.

July 25 2005 PC standalone publishing getting there

Today we proudly announce that we're very close to supporting PC-deployment in Unity. It's not there yet, but it will be released as a feature-preview/beta version soon. If you want to follow our progress check out the Unity Beta forum where a public beta will be announced soon.

July 20 2005 Softpedia awards Unity "Softpedia Pick" status

The software encyclopedia Softpedia recently awarded Unity "Softpedia Pick" status, giving it 5 out of 5 stars. Does that sound cool? Apparently only a few percent of featured apps get that, so it must be good. We are proud anyhow, and whatever helps spread the word is good. They also awarded us a "100% Clean" badge (clean of spyware, adware, viruses), but we already knew that ;)

July 16 2005 Unity beginners tutorial published

David Janik-Jones who is an artist, Unity user, and one of the guys behind WidgetMonkeys.com has released a great introductory tutorial for Unity. This tutorial walks the reader through creating a small game. Also its sidebars are packed with productivity tips and other useful knowledge.

July 15 2005 Unity 1.0.4 available now

Version 1.0.4 is a hot-fix update that makes installation of Widgets created with Unity more stable. It contains no other changes, so unless you are distributing Widgets it's necessary to upgrade. If you already shipped Widgets built with Unity 1.0.3, please rebuild them with 1.0.4.

July 15 2005 Welcome WidgetMonekeys.com

We welcome the first 3rd party Unity developer company onto the scene: Check out their lovable WidgetMonkey at their WidgetMonkeys.com website. It's currently number 25 (out of 800) on Apple's Top 50 of downloaded Widgets, with 7000 downloads. The team behind WidgetMonkey plans several other cute 3D widgets soon.

July 14 2005 Parsons School of Design to use Unity

The first educational institution to announce using Unity in their teaching is the Design & Technology department at Parsons School of Design. Famous game designer and co-author of Rules Of Play Katie Salen will use Unity for a two-semester course this winther.

July 13 2005 Unity 1.0.3 is out

Lots of small stability improvements. Check out the version history for highlights. Unity is now stable enough that we will focus on new features for version 1.1.

July 6 2005 Unity 1.0.2 is out

Yet another great one. Contains additions to the scripting documentation and many small fixes. Check out the version history for highlights.

June 30 2005 Unity 1.0.1 is out

We just released Unity 1.0.1. It contains interface and documentation improvements, more examples and several HOW-TO documents. Also a series of bugfixes for bugs reported by our users. Thanks guys.

June 6 2005 Unity on stage at WWDC

Unity was featured in the very first session of Apple's World Wide Developer Conference. Scott Forstall, Apple's Vice President of Platform Experience demonstrated Unity to an excited audience. The demo he used will soon be available for downloading.

May 29 2005 OverTheEdge presenting at Apple's WWDC

We'll have two game development sessions about Unity on June 10th. See you there!

April 21 2005 InsideMacGames gives GooBall rave review

This review gives GooBall a rating of 8.5 putting it alongside Command & Conquer Generals and Jedi Knight II. We love GooBall too!

March 17 2005 GooBall is out for the Mac !!!

Roll, stick, slide, jump through 60 levels of intense beauty. Get it from Ambrosia Software.

March 4 2005 OTEE licenses the Agaeia PhysX Physics Engine

Ageia PhysX™ Physics Engine is the most advanced physics engine available on the market. We are proud to have a license for it now, so that users of Unity will be able to reap the many benefits from using it for their games.

January 10 2005 GooBall at MacWorld San Francisco

Our coming-soon game GooBall was presented at MacWorld... they loved it, especially on the big screen where poeple really could appreciate the pretty colors.

November 15 2004 Publishing deal with Ambrosia!

Yay! We have signed a publishing deal with Ambrosia Software for GooBall on the Mac.

October 24 2004 Feature on GooBall on Inside Mac Games

InsideMacGames, the foremost Mac gaming site, is running a feature on GooBall. They love it!

August 3 2004 Interview in iDevGames

iDevGames is running an interview with OverTheEdge founder Nicholas Francis about Unity and GooBall.

March 10 2004 OverTheEdge represented at GDC '04

We went there with a demo of GooBall getting good response!