Unity News

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Unity Announces 'Flash in a Flash' $20,000 Contest Winner

February 3 2012

Unity Technologies are happy to announce the winner of the celebratory Unity "Flash in a Flash" Creation Contest, which ran for just two weeks, timed with the public release of Unity 3.5 Open Beta and Flash Developer Preview on December 22, 2011.
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Global Publisher Nexon Signs Unity Enterprise License Agreement

January 17 2012

Unity Technologies and Nexon Korea Corporation have reached an agreement that will clear the way for the Nexon to adopt the Unity game development platform on a massive scale across the publisher's development studios.
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Unity Technologies Begins Unity 3.5 Open Beta With Flash Player Deployment

December 22 2011

Unity Technologies is happy to announce the release of the Unity 3.5 open beta including a developer preview for the highly anticipated Flash deployment add-on. To celebrate the sneak peek of this add-on, we are hosting a Flash platform game development contest where contestants can enter their Unity-based Flash titles for the chance to win a $20,000 USD Grand Prize.
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Heartwood Delivers 3D Interactive Learning and Marketing Experiences Based on Award-Winning Unity Development Platform to Increase Customers' Brand Loyalty

November 30 2011

Heartwood announced that it is delivering 3D Interactive Learning and Marketing experiences based on Unity for the Government, Defense, Aerospace, Light & Heavy Equipment and Energy Industry.
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DI-Guy Demonstrates Human Pattern-of-Life Authoring Embedded in Unity

November 28 2011

DI-Guy demonstrated the ability to author human pattern-of-life activity outside in Unity at I/ITSEC.
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Unity Technologies Surpasses 750,000 Registered Developers as the Asset Store and Union Wrap Up a Successful First Year

November 29 2011

Unity now has more than 750,000 registered users, up 500,000 from a year ago. 200,000 - 26% of all registered users - are active on a monthly basis.
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3D Characters and Animations from Rocketbox Libraries Now Available for Unity

November 16 2011

Rocketbox Studios, well known for highest quality prefab 3D characters and animations, announced that their complete product portfolio is available directly in Unity's native unitypackage file format from now on.
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Unity Powers Army OneSource Virtual World

October 27 2011

Unity Technologies is pleased to announce that the Army OneSource Virtual World, a community hub constructed to allow Soldiers the opportunity to connect with family and friends from anywhere around the world in an interactive 3D virtual environment, is built with Unity.
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Unite 11: 2011 Unity Awards Winners Revealed

September 30 2011

Unity Technologies happily announced the winners of the 2011 Unity Awards which took place on September 29th at the Unite 11 conference in San Francisco.
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Unite 11: Massive Black to Bring High-End Art to the Unity Asset Store

September 29 2011

At Unite, Massive Black announced that they will bring their awesome game art to the Unity Asset Store, a one-stop-shop for all of the Unity assets -- from 3D models and textures to advanced AI scripting -- that game developers need to make their games.
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Unite 11: Unity 3.5 Demonstrated Live for the First Time

September 28 2011

Unity Technologies today showed Unity 3.5 live for the first time during the keynote address at Unite 11, its annual developer conference. The new version of Unity will address a huge list of improvements and additions to all aspects of game production for small teams of developers working on indie mobile titles to larger teams working on fully-featured marquee console games.
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Unite 11: Unity Technologies Opens Canadian Office

September 28 2011

At Unite 11, Unity Technologies announced its acquisition of animation technology startup Mecanim. The addition, now known as Unity Canada, further reinforces Unity Technologies' commitment to democratizing game creation and delivering cutting edge technology.
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Unity Technologies and Roku Announce Agreement to Bring Union Game Titles to Roku

September 28 2011

At Unite 11, Unity Technologies and Roku announced an agreement to bring games from Unity Technologies' Union business unit to the Roku 2 line of streaming players. This agreement marks the first time Unity games will be available on the TV while demonstrating Roku's ongoing commitment to providing high-quality games for Roku 2.
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Unite 11: Unity Technologies to Bring Union Games to Nokia N9 Mobile Platform

September 28 2011

Unity Technologies today announced that it will bring Unity-authored titles to Nokia's new N9 touch-screen smartphone and mobile platform. Union, Unity's content distribution arm will provide several titles to consumers through the Ovi Store.
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Unite 11: Luma Arcade and Unity Technologies Announce AAA Mobile Game Bladeslinger

September 28 2011

At Unite 11, Luma Arcade and Unity Technologies proudly announced Bladeslinger, one of the most technically advanced games ever to target mobile devices.
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Unity Technologies Expands Into Japan With the Opening New Subsidiary Unity Technologies Japan

September 6 2011

Unity Technologies, provider of the Unity development platform for awesome games and interactive 3D on the web, iOS, Android, consoles and beyond, today announced that it is continuing its expansion into Asia with ...
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Unity Technologies and GREE, Japan's Leading Mobile Social Gaming Platform, Enter Business Partnership

August 30 2011

Unity Technologies, makers of the award-winning engine that gives massive flexibility and power for 2D and 3D game creation, announced today that they have reached an agreement with GREE, the leading mobile social gaming pla...
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Unity Technologies Announces Unite 11 Keynote, Sponsors and Sessions

August 22 2011

Unity Technologies announced that David Brevik, the President and COO of Gazillion Entertainment and Co-Creator and Lead Programmer of Diablo and Diablo II, will keynote at Unite 11, sponsors, sessions and more
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Flash 3D Vet Ralph Hauwert Joins Unity Technologies

August 2 2011

Unity Technologies, provider of the Unity development platform for awesome games and interactive 3D on the web, iOS, Android, consoles and beyond, today announced the appointment of industry Adobe ® Fl...
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Unity Technologies Releases Unity 3.4

July 26 2011

Unity 3.4 adds Allegorithmic Substance integration and new workflows.
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Unity Technologies Expands Into Korea With the Opening of Headquarters in South Korea

July 24 2011

Unity Technologies today announced that it is launching a subsidiary in South Korea. Unity Korea will be led by Country Manager William Hugo Yang and will serve as a localization and support center for the further expansion of Unity in Korea..
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Unity Technologies Lands $12 Million in Series B Funding Led by WestSummit Capital and iGlobe Partners

July 20 2011

Unity Technologies secured $12 million in a Series B financing round led by WestSummit Capital in China and iGlobe Partners in Singapore. Current investor Sequoia Capital also participated in this round. Unity Technologies plans to use the funding to accelerate technology roadmaps, expand into Asia and continue its mission of democratizing game development.
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Unity Technologies to Showcase Development Platform at the China Game Developers Conference (CGDC)

July 20 2011

Unity Technologies will showcase Unity at CGDC which is being held in conjunction with ChinaJoy. CEO David Helgason commented: "This is our first time at CGDC, and we're excited to get to connect with new and old customers from all over China and hear what really matters to them. There are already more than 12,000 developers working with Unity in China every month, and that's a number we expect to quickly grow over the next quarters!"
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Unity Annual Awards -- Nominations Now Open

July 08 2011

Unity Technologies, provider of the Unity development platform for awesome games and interactive 3D on the web, iOS, Android, consoles and beyond, today announced that nominations for this year's Unity Awards are now open.
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Unity Technologies Expands Global Operations With Establishment of Stockholm Office

June 30 2011

Unity Technologies, provider of the Unity development platform for awesome games and interactive 3D on the web, iOS, Android, consoles and beyond, today announced that it has opened a new office in the city of Stockholm, Sweden. The new office will be led by respected industry veterans Erik Hemming and Erland Körner. The Stockholm office will serve as a development hub for Unity in the expansion of pushing the quality of Unity authored games to AAA quality.
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Unity Technologies Celebrates Six Years of Continual Leadership and Innovation in Game Development

June 06 2011

Unity Technologies, provider of the Unity development platform for awesome games and interactive 3D on the web, iOS, Android, consoles and beyond, today celebrated Unity's sixth anniversary.
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Unity Named the #1 Game Engine by Game Developer Magazine Readers

May 24 2011

Unity Technologies today announced that Game Developer Magazine readers named Unity the #1 game engine they use for both traditional and casual games.
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Unity Technologies Surpasses 500K Developers Milestone and 60M Installs of the Unity Browser Plugin

May 24 2011

Unity Technologies, provider of the Unity development platform for awesome games and interactive 3D on the web, iOS, Android, consoles and beyond, today announced that its registered user base has doubled to more than 500,000 users in just over 6 months; 150,000 of these users are active monthly users representing well over a million hours of game development every month. In addition, installs of the free Unity browser plugin for playing web games have surpassed 60 million.
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Unity Technologies Announces Unite 11, Its 5th Annual Developer Conference

May 16 2011

Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, today announced that Unite 11, its fifth annual developer conference, will be held September 28 - 30, 2011 at the Masonic Center in San Francisco.
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Unity Development Platform and Web Player Certified by the US Army and Air Force

May 09 2011

Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, and consoles, today announced that Unity 3.x and the Unity Web Player have been certified by the US Army and Air Force to be installed on their secure networks.
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Unity Technologies Expands First Wave of Games on Sony Ericsson Xperia PLAY Through Its Union Distribution Service

April 20 2011

The first wave of Unity-based games releases announced during the Sony Ericsson Xperia™ PLAY launch included Racer by Luma Arcade, Guerrilla Bob by Angry Mob Studios and AirAttack HD by Art in Games.
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Battlestar Galactica Online Surpasses One Million Registered Players in Six Weeks

April 15 2011

Bigpoint,the global market leader in browser-based massively multiplayer online games (MMOGs), today announced that Battlestar Galactica Online passed one million registered players in just six weeks, becoming the company's most successful launch since its founding in 2002.
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Nickelodeon Launches Monkey Quest, New Immersive Virtual World and Massively Multiplayer Online Game for Kids

April 05 2011

Nickelodeon, the number-one entertainment brand for kids, today announced the launch of Monkey Quest, an adventure-packed, virtual world and massively multiplayer online game (MMOG) featuring console-quality game play.
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Designing Digitally, Inc. Partners With the United States Air Force Academy to Develop a Browser Based 3D Virtual Campus Tour Based on Unity

April 04 2011

Virtual World Developer Designing Digitally, Inc. Used the Unity Development Platform to Design a Browser Based Interactive 3D Virtual Campus Tour for Prospective Cadets to Tour the United States Air Force Academy
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Mixamo Fast Tracks Character Animation for Unity Developers

March 22 2011

The Dynamic Integration of Mixamo's Online Animation Service Within the Unity Asset Store Allows Developers to Quickly and Easily Animate Their Characters Directly Inside Unity
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Unity and Kongregate Announce Contest Winners

March 09 2011

To celebrate support for Unity games on Kongregate, we teamed up to bring a development contest with prizes totaling $25,000! The winners have been announced.
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Unity Technologies Advances Game Development at Game Developers Conference (GDC)

March 01 2011

Today at GDC, Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, showcased how it is delivering on its vision of democratizing game development and making it possible for everyone to create rich interactive 3D content.
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Unity Technologies Releases Unity Android at Game Developers Conference (GDC)

March 01 2011

Today at GDC, Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, announced that Unity Android and Unity Android Pro are available for immediate purchase or trial download.v
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Unity Comes to the High Definition Generation of Consoles with Development of PlayStation®Network Game, Rochard

March 01 2011

Today at GDC, Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, announced that, Rochard, the first game authored on the Unity platform for the PlayStation®Network, will be shown at Unity Technologies' booth #1416.
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Unity Technologies Expands Union Team to Support Rapid Growth of Business Unit

February 15 2011

Today at Mobile World Congress, Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, today announced the appointments of Oren Tversky as VP of Business Development, Brian Bruning as Director of Developer Relations and Tricia Gray as Director of Marketing for Union.
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Unity Technologies Announces Partnership with Sony Ericsson to Bring Games to the New Xperia PLAY Smartphone Via Union

February 15 2011

Today at Mobile World Congress, Sony Ericsson and Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, today announced that they are collaborating to bring Unity-based games to the Sony Ericsson Xperia PLAY smartphone via Union.
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Sony Ericsson Introduces Xperia PLAY - the World's First PlayStation Certified Smartphone

February 13 2011

Sony Ericsson today announced the game changing XperiaTM PLAY, the latest phone in its XperiaTM range of Android based smartphones. XperiaTM PLAY delivers the smartphone functionality that the most serious power users could need, teamed with the immersive gaming experience that any gamer would want.
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Unity Technologies to Take Center Stage at Game Developers Conference (GDC)

February 09 2011

Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, today announced that it will showcase how it is advancing game development at GDC. GDC, the world's largest game industry event with more than 18,000 attendees, is taking place this year February 28 - March 4 in San Francisco.
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Unity Asset Store Expands to Become the #1 Global Marketplace for Developers

February 03 2011

Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, today announced the continued expansion of its Asset Store. Announced at Unite 2010, the Unity Asset Store is a digital marketplace where developers can share and sell assets to each other to accelerate their workflows. It's immediately accessible in the Unity editor under the Window > Asset Store menu so assets are at developers' fingertips when they most need them.
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I/ITSEC: Unity Powers 3D Virtual Training Simulations for the Defense, Military, Aerospace and Homeland Security Industries

November 30 2010

Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, announced that D2 TEAM-Sim and Heartwood are showcasing the 3D virtual training simulations they built on Unity for the Defense, Military, Aerospace and Homeland Security industries at The Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) today. I/ITSEC is the largest display of modeling, simulation and virtual reality technology in the world with more than 18,000 attendees from government, academia, industry and research institution
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Unity Technologies Scoops Up Double Awards in Europe

November 24 2010

Unity Technologies, provider of the Unity development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond, celebrated a triumphant night of honors after picking up two awards in Europe, the latest in a series of accolades.
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Unity Technologies Honors the Best Content Being Created With Unity

November 12 2010

Unity Technologies, provider of the Unity development platform for interactive 3D content on the web, mobile and console, announced the winners of the 2010 Unity Awards at the Awards Ceremony during Unite 2010, the company's fourth annual developer conference.
This year's winners are:

  • Grand Prix: Air Attack HD by Art In Games
  • Best Gameplay: Colorbind by Nonverbal
  • Best Visual Design: The Uncanny Fish Hunt by Uncanny Games
  • Best Mobile Game: Rimelands : Hammer of Thor by Dicework Games
  • Best Non-game: LoveMyHome by ILP

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Unity Technologies Launches 3rd Party Marketplace 'Unity Asset Store'

November 10 2010

The Unity Asset Store is a marketplace for developers, inside the Unity platform, to share and trade assets among each other and will act as a hub for developers to shop for independently created assets for use in a wide variety of games and other interactive 3D projects

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Unity Technologies Unveils 'Union' -- New Division Headed by Brett Seyler

November 10 2010

Unity Technologies today announced a new division -- Union -- in the keynote at Unite 2010, the company's fourth annual developer conference.

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Unity Technologies Surpasses 250K Developers Milestone and 35M Installs of Free Unity Web Player

November 1 2010

Within one last year, Unity's registered user base increased from 13,000 to 250,000 developers while installs of the free Unity Web Player surpassed 35 million.

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Unity Technologies Expects Record Attendance at Unite 2010 on November 10

October 27 2010

We're expecting 400+ attendees at Unite 2010, our fourth annual developer conference for artists, programmers, designers, researchers, publishers and enthusiasts, making this our biggest conference to date.

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Unity A Mobilize 2010 LaunchPad Winner

October 1 2010

GigaOM today announced the winners of Mobilize 2010 LaunchPad, a high-profile competition that recognizes the 10 most promising mobile start-ups. Unity was chosen as winners based on our innovative business model.

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Unity Technologies Delivers Unity 3

September 27 2010

New Release Boasts Dozens of Major New Features, 100+ Additional Enhancements and Up to 10x Performance Improvements

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Unity Technologies Wins Prestigious Wall Street Journal Technology Innovation Award

September 27 2010

Unity Technologies, provider of the Unity development platform for highly interactive 3D content, today announced that Unity won The Wall Street Journal 2010 Technology Innovation Award in the software category. This year -- the awards' 10th -- The Wall Street Journal received 597 applications from companies, organizations and individuals in 30 countries.

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Unity Technologies and Electronic Arts Announce Deep Partnership

September 22 2010

Unity and EA has signed a new multi-year enterprise agreement.

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Unity Technologies and Allegorithmic Announce Technical and Strategic Partnership

September 21 2010 Unity Technologies and Allegorithmic will work together on making the world's closest integration of Allegorithmic's Substance Engine into the Unity Engine and Editor. This will be available to all Unity 3 users later this year, free of charge.

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QUICKHIT NFL Football Kicks Off Its Inaugural Season

September 13 2010

Officially Licensed NFL Game Now Featured on NFL.com and Available in 3D. The game offers both its classic top-down and new 3D versions, giving users the opportunity to create their own NFL team online for free and play through a series of NFL-oriented challenges.

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Unity Powers Scion's Ultimate Car Customization Experience

September 9 2010

Unity is powering the virtual visualization experience for Scion’s Canadian website: www.scionnation.ca.

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Announcing the 2010 Unity Awards!

September 7 2010

The Unity Awards are our way of honoring the best content being created with Unity, including an awards ceremony to be held at Unite 2010. This year we're offering awards in five different categories plus we'll be honoring three rising stars in the Unity Community. Take a look at the 2010 Unity Awards page for more information.

View the 2010 Unity Awards Page

Unity Extends Education Givaway

September 1 2010

We've received a great response to our Mobile Generation Education Project, so we're extending the deadline to September 30, 2010.

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Unity Technologies Announces That Jesse Schell Will Keynote at Unite 2010

August 25 2010

Renowned Author and Game Designer to Open 4th Annual Unity Conference. Jesse is a lauded author and lecturer on the subject of games design and his Schell Games studio is using Unity to develop 'The Mummy Online' in collaboration with Universal and Bigpoint. This Massively Multiplayer Online Game (MMOG) is set to launch in Winter 2010.

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Matmi Chooses Unity for Gorillaz Debut Game on iPhone and iPad

July 28 2010

Award winning digital agency, Matmi, used Unity to create the ‘'Escape to Plastic Beach” game on the iPhone and iPad for Gorillaz. It features the band's new single, “Super Fast Jellyfish.”

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Autodesk Debuts New Mobile Games Curriculum

July 26 2010

Autodesk has released three new training modules as part of the Autodesk Animation Academy 2011 curriculum for secondary schools. The modules are designed to be used with Academy Award–winning Autodesk Maya software, and focus on game creation using the Unity game engine.

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Unity Wins Develop's Grand Prix Award

July 15 2010

We're honored and thrilled by the results of this year's Develop Awards where Unity won the Technical Innovation award and Unity Technologies won the Grand Prix award!

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Unite 2010 Announced

July 14 2010

We're pleased to announce that attendee registration and a call for speakers is now open for the fourth annual Unite conference.

Read the Press Release View the Unite Page

Qualcomm and Unity Bring AR to Android

June 30 2010

Qualcomm has collaborated with leading game engine developer Unity Technologies to include support for Qualcomm’s augmented reality platform as an add-on to Unity for Android, providing developers with a rich development environment for augmented reality applications.

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Unity Technologies Opens Pre-Order of Unity Pro for Android with Sweet Deal

June 24 2010

We're excited to announce that we're now taking pre-orders for Unity Pro for Android. What's more, the first 500 customers to order will recieve an unlocked Google Nexus One Mobile Phone!

Read the Press Release Pre-Order Now

Unity Technologies and Noesis Interactive Announce New Service as Academic Institutions Standardize on Unity

June 15 2010

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Bigpoint to Develop The Mummy Franchise Into a Massively Multiplayer Online Videogame

June 3 2010

The global market leader in browser-based Massively Multiplayer Online Games (MMOG), Bigpoint, (http://www.bigpoint.com) today announced that it is developing a browser-based MMOG based upon Universal Pictures' The Mummy film franchise. Developed in partnership with Universal Partnerships & Licensing, The Mummy Online will only be available online at http://www.bigpoint.com and will be delivered to gamers worldwide in Winter 2010.
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Unity Technologies Celebrates 5 Years of Unity

June 7 2010

Today is five years to the day of the first license sale of Unity 1.0! For a recap of all of the highlights be sure to check out the press release and Tom Higgin's Blog post.

Read the Press Release Read the Blog Post

Mixamo's Character Animation Service Now Powered by Unity

May 25 2010

The fine folks at Mixamo have retooled their web-based character animation service to be powered by the Unity Web Player and have introduced new features that make getting animations for your Unity game easier than ever.

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Advertising and Digital Media Agencies Increasing Their Use of Unity

May 17 2010

There has been a surge in the number of brands and agencies using Unity to extend brand experience. We highlight some of the most recent examples in the this press release.

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Unity Technologies Appoints Brammall and Jackson to Drive Sales in Europe and North America

May 13 2010

We're pleased to have Andrew Brammall joining us as Regional Sales Director for Europe and Davey Jackson as Regional Sales Director for North America.

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Unity Technologies Named a Tech and Innovation Award Finalist

May 12 2010

The San Francisco Business Times has listed Unity Technologies as a finalist for "Best Game Company" in their Tech and Innovation Awards.

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EA SPORTS Announces The Launch of Tiger Woods PGA TOUR Online

April 6 2010

Tiger Woods PGA TOUR® Online launches providing on-the-go golf enthusiasts with the most accessible, authentic and feature-rich golf video game experience available through a web browser. Tiger Woods PGA TOUR Online, developed by EA Tiburon, has stunning high resolution 3D graphics and requires no game installation, no disc, and no additional peripherals.
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Unity iPhone 1.7 Released; Introduces iPad Support

April 2 2010

We've just released Unity iPhone 1.7. This release introduces iPad deployment and iPad Simulator support. Check out the press release and what's new page for more information!

What's new in Unity iPhone 1.7 Read the Press Release

MySpace Launches New Gaming Experience

March 10 2010

MySpace today announced a new MySpace Games experience that creates a more social gaming environment with new tools and functionality for users and developers. The site, available at myspace.com/games, launched today at the Game Developers Conference in San Francisco. These big steps are an evolution of the MySpace Platform to improve users' gaming experience with a simple way to discover and share games. It also offers improved application engagement and analytics tools for developers on the MySpace Platform.
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Bigpoint and NBC Universal Choose Unity for the Widely Anticipated Battlestar Galactica Online Game

March 10 2010

Unity Technologies, provider of the revolutionary Unity development platform for 3D interactive content on the Web, PC, Mac, Wii™ and iPhone, announced today that Bigpoint, the global market leader in browser massively multiplayer online games (MMOs), has chosen Unity for the development of Battlestar Galactica Online. A trailer of the recently announced title will be showcased at the Game Developers Conference (GDC) taking place this week in San Francisco.
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Unity Technologies Unveils Third Generation of Its Powerful Development Platform

March 8 2010

Unity 3.0 Adds Groundbreaking New Features and Support for Android, iPad and PlayStation® 3, Becoming the Engine with the Broadest Support on the Market

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Unity iPhone 1.6 Now Available

March 4 2010

Unity iPhone 1.6 is an important update to the Unity iPhone product line and we strongly recommend that all Unity iPhone developers download and install this free update right away. Unity iPhone 1.6 will reduce your app's binary size by up to 25%, offer .NET 2.1 support, include support for Unity's multiplayer networking features and more!

What's new in Unity iPhone 1.6

Unity Technologies Surpasses 100,000 User Milestone; To Expand Platform Support

February 16 2010

Helps Developers Further Extend Their Reach and Maximize ROI by 'Authoring Once, Deploying Everywhere'

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LEGO Group Inks Strategic 3 Year Deal with Unity Technologies

February 8 2010

Unity Platform Enables the LEGO Group to Deliver an Online Consumer Experience to Match and Enhance the Real World Fun and Invention of LEGO® Products

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Unity Technologies Adds Heavyweights from Torque and IO Interactive

January 6 2010

Brett Seyler, formerly the General Manager of Torque at InstantAction (GarageGames) and Steffen Toksvig former CTO of 'Hitman' developer IO Interactive have joined Unity Technologies!

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Unity Listed in Gamasutra's Top 5 Game Companies of 2009

December 22 2009

Our entire company was ecstatic when we found out that Unity Technologies had been listed in Gamasutra's Best Of 2009: Top 5 Game Companies! This was an amazing honor and a great end to a great year!

Read the Article on Gamasutra

Unity Asset Server 2.0 Released

December 22 2009

We're pleased to bring you the first major update to Unity Asset Server. This release adds Windows and Debian support, a few optimizations, and is a free upgrade for current Unity Asset Server licensees.

About Unity Asset Server Buy Unity Asset Server Read the Press Release

Unity 2.6.1 Released

December 1 2009

Unity 2.6.1 is here! This maintenance update introduces full compatibility with the 64-bit version of the Safari browser that ships with Mac OSX 10.6 "Snow Leopard". In addition, a number of bugs in the Unity Editor have been fixed for a smoother, more user-friendly experience.

What's new in Unity 2.6.1 Download Unity 2.6.1 Buy Unity Pro 2.6.1

Unity: Fastest Growing Game Development Platform for iPhone

November 30 2009

12 percent of the games featured on AppShopper.com's Top 25 paid for apps* were built with Unity iPhone. Only 12 months since it was first released, Unity iPhone is proving to be the fastest growing game development platform for the iPhone.

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Unity iPhone 1.5.1 Released

November 20 2009

We have updated Unity iPhone to comply with an App Store policy change by Apple. This update is recommended for all Unity iPhone Developers.

Unity iPhone 1.5.1 release notes

Unity User Base Nearly Triples Since Unite

November 9 2009

We're pleased to announce today that this year's Unite was a huge success. Attendance was up 125 percent and we've increased our user base by 158 percent since we announced that Unity was free at the opening keynote.

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Unity Announces Educational Partnership

November 3 2009

Unity Technologies has announced a non-exclusive worldwide education distribution and training relationship with Noesis Interactive.

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2009 Unity Awards Winners Announced

October 30 2009

We're pleased to announce the winners of this year's Unity Awards competition. Top winners included Max & the Magic Marker, Monospace, Doppelscope, and Blush. Check out the press release to see all of the finalists!

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Unity 2.6 Released And Now Free!

October 28 2009

The much anticipated release of Unity 2.6 is here! The number of new features and optimizations are too numerous to mention here, so be sure to check out the what's new page to hear all about the performance profiler, animation editor, threaded streaming, and much much more! Oh, and one more thing, Unity is now free!

What's new in Unity 2.6 Download Unity 2.6 Buy Unity Pro 2.6 Read the Press Release

Sequoia Capital Invests in Unity

October 26 2009

Unity Technologies has secured Series A financing of $5.5 million. The investment round was led by Sequoia Capital, the venture investors behind well-known technology brands such as Apple, Electronic Arts, Google and Nvidia. The financing round also included David Gardner, the CEO of Atari and Diane Greene, founder and former CEO of VMware.

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LEGO Group Chooses Unity

October 15 2009

The LEGO Group has chosen Unity for the creation of its recently launched LEGO Star Wars: The Quest for R2-D2 browser based online game.

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Unity Takes Gold Sponsorship at IGF

October 13 2009

Unity is proud to announce it is the Gold Sponsor of the lauded Independent Games Festival (IGF) at the annual Game Developers Conference (GDC), to be held in San Francisco in March 2010. All finalists to receive a copy of Unity Pro in addition to IGF cash prizes.

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EA's Richard Hilleman to Keynote Unite 2009

October 8 2009

Electronic Arts' Chief Creative Director Richard Hilleman to Keynote the 2009 Unite Conference.

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The Amazing Society Picks Unity

September 23 2009

The Amazing Society has selected Unity for an upcoming MMO.

Read the Press Release Read the Gamasutra Coverage Read the Develop Coverage

Unity Invites Flash Users to Join Unite

September 17 2009

We are proud to invite flash users to a free one-day seminar on how to develop on the Unity platform. The one-day event will be held on the day leading up to the annual Unite developer conference and features extensive stories from the battlefield by leading Flash 3D developers.

Unite 2009

Unity to JumpStart Wii

September 16 2009

Leading Educational Games Publisher, Knowledge Adventure, To Develop Award-winning JumpStart series for Nintendo's Wii system with Unity.

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Unity iPhone 1.5 Released

August 25 2009

We're very excited to announce the launch of Unity iPhone 1.5! This is a major point release and includes significant performance boosts—up to 3x faster than the previous version—and full support for native Objective C and C++. To learn more about this release and to download the installer, please visit the following URL:

Unity iPhone 1.5 release notes

Unity Most Popular iPhone Middleware

August 13 2009

With over 258 games publised to the iPhone and counting, Unity is the most popular middleware of choice for iPhone game developers.

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Unity Doubles Up

July 20 2009

We've been experiencing incredible growth: 100% increase in sales, community participation, and staff!

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Unity Awards 2009

August 19 2009

We've just released the dates for the 2009 Unity Awards. Winners will be announced at our Unite Conference this October but the main date to rememer for now is September 7th: that's the deadline for sending in your initial application. Check out the official contest page for all the juicy details!

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Unity 2.5.1 update available now!

July 7 2009

We're very excited to share that Unity 2.5.1 has been completed and is now available for all Unity developers! 2.5.1 is all about stability of the Editor and Web Player, along with some other improvements that somehow snuck in. This hotfix release is recommended for all Unity developers. Due to one particular bug fix, we also recommend that all developers using the Web Player as a deployment target read through the Tech Note inside the 2.5.1 release notes.

Unity 2.5 & 2.5.1 release notes

Tony Garcia to head up Unity Business Development.

June 30 2009

Unity Technologies, the provider of the revolutionary Unity development platform today announced the appointment of Tony Garcia as Director of Business Development.

Read the Press Release

Unity iPhone 1.0.3 Launched

June 17 2009

We're pleased to announce the launch of Unity iPhone 1.0.3. This is a bugfix release that addresses a performance problem when playing compressed audio on OS3.0.

What's New in Unity iPhone 1.0.3

Unity iPhone 1.0.2 Launched

April 27 2009

We're pleased to announce the launch of Unity Iphone 1.0.2. This is a bugfix and memory optimization release so all your games will run faster than before and use up less memory.

What's New in Unity Iphone

Unity 2.5 Available Now!

March 18 2009

Today we are extremely happy to announce the release of Unity 2.5. For the first time Unity development is now available for use on both Mac OS X and Windows! True cross-platform development with Unity has now been realized. This has been an enormous project that has taken well over a year to complete, it's a release that we're very proud of having accomplished. What's more is that during this effort we've also nearly doubled in size as a company and so there is a lot more on the way, it's going to be an exciting year!

What's New in Unity 2.5

Unity at GDC

March 18 2009

The Game Developers Conference is right around the corner and we are excited to once again be an exhibitor on the show floor! We will have nearly the entire company out for the week to take in the games industry's main event. Everyone attending the conference should stop by our booth to say hello and get information about our GDC party event. We'll be in booth #5110 in the North Hall, just enter the hall and turn left to find us.

Unity 2.5 Coming Soon!

January 21 2009

Today we are extremely proud to announce the coming release of Unity 2.5, a free update to Unity that will introduce full authoring support for developers on both Mac OS X and Windows! We're of course taking advantage of this opportunity to introduce a number of other new features and improvements as well, meaning that Unity 2.5 will be exciting and valuable for both our existing users as well as a world of new ones. To learn more just click the link below!

Unity 2.5 Coming Soon

FusionFall Goes Live!

January 16 2009

At long last, FusionFall, an exciting new in-browser MMO from Cartoon Network, has gone live and is ready for any and all comers to give it a try. The game provides a fully immersive in-browser MMO chock full of characters from your favorite Cartoon Network shows, and it was developed in Unity and makes use of the Unity Web Player. Check it out today!

http://www.fusionfall.com

David Lau-Kee Joins Unity Technologies

January 12 2009

To we are excited to announce that David Lau-Kee, co-founder and CEO of Criterion Software and former President of Worldwide Development at Electronic Arts, has been appointed as a non-executive Chariman at Unity Technologies. David has a wealth of experience and knowledge and some incredible industry connections, all which he'll bring to the table to help us continue empowering the masses and transforming the game industry in exciting new ways. Please join us in welcoming him on board!

Read the Press Release

Unity Studios Launches a New Web Site

January 06 2009

Today, Unity Studios, a sister company to Unity Technologies, launched an exciting new website to showcase their work and offer services to potential clients. The folks at Unity Studios produce interactive 3D software using Unity, contact them for all your Unity development needs.

http://www.unity-studios.com

Unity iPhone 1.0.1 Released

December 16 2008

Today we are excited to announce the release of Unity iPhone Publishing version 1.0.1. This release is an incremental update to our iPhone support that includes a number of new features as well as a few bug fixes that developers will want to take advantage of. What's more is that this update is free to existing Unity iPhone customers! To learn more about this update release and to download the latest installer please visit the following URL:

http://unity3d.com/unity/whats-new/iphone-1.0.1.html

Unity iPhone Publishing Announcement

October 3 2008

After a summer of hard work we are excited to announce a release date for Unity iPhone Publishing! Whether on an iPhone or an iPod Touch, dazzle your audience with the finest content available in the App Store. 2D or 3D, touch or tilt, if you can think it, you can build it. Unity iPhone Publishing hits the streets on October 22, 2008, the first day of our Unite 2008 developer conference!

Unity iPhone Publishing

Unity 2.1 Released

July 24 2008

Unity is now a complete MMO-capable engine. Brand new major features like streaming Asset Bundles, multiple stitchable Terrains make it possible to stream gigantic worlds to the player based on how they play.

For everyone else, we have lots of other delicious new features including procedural generation/modification of rigged characters & animations, shadows and projectors on Terrains, per-camera shader replacement, complete Undo and a lot more.

What's new in Unity 2.1 Download the Unity 2.1 trial Buy Unity 2.1

Unity Awards 2008

July 15 2008

Buckle your seat belts, strap on your thinking caps, warm up your coding fingers, and oil your artist elbows. The Unity Awards 2008 is open and accepting entries. Building on the phenomenal success of last year's Top DOG competition, the introductory year for the Unity Awards is bigger, badder, and better than ever.
Read More

Unite 2008

July 14 2008

Both Unity and the Unity Community are growing faster than ever and it's time to invite everyone to our second Unity developer conference, Unite 2008. Once again the conference will be a three day technical event offering attendees a chance to learn more about Unity and the Unity Web Player and network with fellow members of the Unity community. Developers, educators, artists or anyone else interested in using Unity to develop top-quality games and entertainment content are invited to attend. Read More

Time: October 22-24, 2008
Place: Copenhagen, Denmark

Unity to Support Wii Console as Authorized Middleware Provider

June 2 2008

SAN FRANCISCO, CA - June 2, 2008 -- Unity Technologies, a leading 3D game development tool provider, today announced it is supporting the Nintendo Wii console as an authorized middleware provider. The Unity game engine is the cutting-edge choice for creating visually-rich, 3D games for the desktop, Web, and leading mobile devices and video game consoles.

Unity provides the fastest iteration time, which is crucial when a developer wants to make best use of the Wii console's innovative controllers. Developers can create rich, visually engaging 3D content through a process that is simpler and more seamless than any other tool set available -- regardless of the platform. Read More

Unity is Coming to the iPhone

March 31 2008

SAN FRANCISCO, CA - Mar. 31, 2008 - Unity Technologies, a 3D game development tool provider for creating console-quality games for the desktop and Web, today announced that the company will support game development for the popular iPhone platform.

The Unity engine is the core technology that facilitates visually rich, engaging 3D game play, whether it's on a traditional desktop, or on the Web at major gaming sites like shockwave.com, or now on the world's leading mobile device - the iPhone. Read More

Unity @ GDC'08

February 15 2008

We're taking a huge step forwards in terms of adoption. Unity got a rave review in the January 2008 edition of Game Developer Magazine, and lots of great games are being released these days. So we will of course be present at the Game Developers Conference, Moscone Center in San Francisco, February 18-22 at booth #5650, located in the North Hall next to the concession stand.

We will be demoing high-end features and workflows in Unity 2.0, as well as a wide variety of games and other content built on Unity. Come by our both and get hands on demos and discussions with our leading engineering and business people. See you there!

Event Info: www.gdconf.com
Time: The Expo is open Wednesday and Thursday 9am - 6pm, Friday 9am - 3pm.
Venue: Moscone Center in San Francisco, booth #5650 in North Hall (Google Map)

Unity 2.0.2 Released

January 30 2008

Just counting in optimizations and bugfixes, Unity 2.0.2 is a huge release. But we added a few features and improvements too, mainly focusing on improving on the new features that were introduced in Unity 2.0.

We also would like to introduce a Unity Resources area with 30 distinct resources! Read the huge new 3D platformer tutorial, watch Unite conference videos, try out several example projects, and loads more.

What's new in Unity 2.0.2 Download the Unity 2.0.2 trial Buy Unity 2.0 Unity Resources

Unity 2.0.1 Released

November 5 2007

Unity 2.0.1 has just been released as a free update to the Unity game development tool. This update addresses a few problems introduced by the recent release of Apple's new Mac OS X 10.5 "Leopard" operating system. Additionally the release contains some necessary documentation updates that enhance the documentation for both pre-existing and new features introduced with the initial Unity 2.0 release.

With Unity 2.0 developers can now take advantage of great new features like the Terrain Rendering Engine, DirectX 9 Renderer for Windows, Built-in Networked Multiplayer Support, Web Player Streaming and Improved Web Player Compression. Developers can also start using a new companion product, the Unity Asset Server, which allows teams of developers to easily stay in synch and provide project source control capabilities. Of course all of that is just the tip of the iceberg, there is much more to be found in Unity 2.0.

Unity 2.0 is an incredible release, give it a look and discover just how incredible it is for yourself! What's new in Unity 2.0 Download the Unity 2.0 trial Buy Unity 2.0

Epic Tower Defense on shockwave.com

October 30 2007

Yet another Unity-authored game has just gone live on shockwave.com! Deadly hordes of Orcs are invading and you must stop them. Build defense towers to keep them at bay and foil their nefarious plans! Contains 5 fast-paced ways to play, 5 types of towers, and 4 different spells.

Some may also recognize Jon Frisby, who's the developer of Epic Tower Defense, as the guy that Garage Games got to do a talk about Torque at Apple's World Wider Developer Conference last summer! Since then he shelved Torque, picked up Unity and now has a released title all in a little over 4 months! Kudos Jon!

Play it Forum discussion Developer website

Unity 2.0 Released

October 10 2007

Unity Technologies is extremely proud to announce the release of Unity 2.0, the largest and most exciting update to Unity and the Unity Web Player that has ever been released. This major update includes more than 50 new features and a variety of other product updates. Everything about Unity 2.0 is designed to make your games look better on more platforms, run faster, and easier to make.

With Unity 2.0 developers can now take advantage of great new features like the Terrain Rendering Engine, DirectX 9 Renderer for Windows, Built-in Networked Multiplayer Support, Web Player Streaming and Improved Web Player Compression. Developers can also start using a new companion product, the Unity Asset Server, which allows teams of developers to easily stay in synch and provide project source control capabilities. Of course all of that is just the tip of the iceberg, there is much more to be found in Unity 2.0.

Unity 2.0 is an incredible release, give it a look and discover just how incredible it is for yourself! What's new in Unity 2.0 Download the Unity 2.0 trial Buy Unity 2.0

Unite 2007 Launches

October 10 2007

The first Unity user conference, launches today as Unite 2007. After a keynote by Unity's founding fathers, the conference delves right into a variety of medium and advanced topics, followed by copious hands-on time with Unity's engineers.

The small conference is attended by representatives from Shockwave.com, UltimateArcade.com, Freeverse, and a number of other small and large companies.

Event Info: unity3d.com/unite
Time: October 10-12, 2007
Place: San Francisco, California USA

Unite 2007 Early Bird Rebate Expires

August 9 2007

The Unite 2007 conference coming into shape. We've finalized the agenda and everyone is looking forwards to going. We decided to extend the early bird rebate of 25% through the weekend of August 10-12. The rebate expires at midnight PST (that is, GMT+8). Get you ticket at US$300 before then and save US$100!

Registration: unity3d.com/store-unite.html
Event Info: unity3d.com/unite
Agenda: unity3d.com/unite/agenda/index.html
Time: October 10-12, 2007
Place: San Francisco, California USA

Top DOG Game Development Contest

July 27 2007

Today OTEE has announced a game development competition for all developers using Unity. The contest is focused on the development of online games and challenges you, the developer, to prove that you are the Top DOG (Developer of Online Games). Five finalists will be showcased at the Unite 2007 conference and the grand prize winner will receive a free copy of Unity 2.0 Pro and $2000 in cold hard cash! Top DOG Contest Information

Freeverse releases Tiki Magic Mini Golf

July 12 2007

Today Freeverse released Tiki Magic Mini Golf, a title developed by New York based Mondo Robot. This is a beautiful example of a Unity game production: it was made by a very small team at Mondo Robot, to high production values, and published by a great publisher. Congratulations guys! Try & buy the game Developer website

Unity 2.0 Coming This Summer

July 6 2007

The team behind Unity has been hard at work for over two years, and is now proud to announce the upcoming release of Unity 2.0, and to showcase a small selection of the 50 amazing new features. The new features all make your games look better on more platforms, run faster, and easier to make.

Note: Any Unity 1.x purchase made after May 16th is automatically eligible for free upgrade. Feature highlights

Global Conflicts: Palestine Released

July 6 2007

After a two year development period, Serious Games Interactive has released Global Conflicts: Palestine to the international market. Go right ahead and download a demo of this high production value Unity-made serious game.

Unite 2007

June 4 2007

With the rapid growth of both Unity and the Unity Community the time has come for folks to come together as one for the first ever Unity developer conference, Unite 2007. It will be a three day technical conference that will offer attendees a chance to learn more about Unity and the Unity Web Player, to expand their horizons and explore what's possible. Developers, artists, producers or anyone else interested in using Unity to develop top-quality games and entertainment content are invited to attend.

Event Info: unity3d.com/unite
Time: October 10-12, 2007
Place: San Francisco, California USA

MegaPixel on Shockwave.com!

May 18 2007

Shockwave.com just launched MegaPixel, a Unity Web Player based game developed by everyone's favorite 15-year old, Forest "Yoggy" Johnson of Yogware. Shockwave.com is one of the largest online gaming sites in the world.

As of the third day the game is out, MegaPixel has climbed up to be the most played game on Shockwave.com, and several people are installing the Unity Web Player every second! Play it Forum discussion

Unity @ Nordic Game '07

May 8 2007

We will be exhibiting at Nordic Game in Malmö, Sweden on May 15-16. Come meet us there, see a demo of Unity, and find out what we can do for you in the web space, on the Nintendo Wii, in the serious games space, in the visualization space, in the MMO space, ...

CEO David Helgason will be attending with a colleague or two from the core team.

Event Info: www.nordicgame.com/
Time: The conference runs Tuesday and Wednesday 9am - 6pm
Venue: Malmömässan, St. Varvsgatan 15, SE-202 80 Malmö

Unity 1.6.2 Released

May 1 2007

Unity 1.6.2 has just been released as a free update to the 3D web-and-standalone game development tool. This release fixes a recent problem with the Mac OS X 10.4.9 update. Additionally a number of driver bugs have been worked around, and the Unity Web Player is even more stable than before.

Unity games can now stream compressed audio from the web, and lock the mouse, allowing for a better interactive web game experience. Unity supports full integration and interaction with Internet Explorer, Safari, Firefox, Mozilla, Netscape and Camino on Windows and Mac OS X (on both Intel and PPC-based Macs).

Remember: Unity provides the only cross-platform browser plugin which is able to do modern 3D graphics. Now this content can load faster, is more engaging, and more stable :) Read the release notes... Download...

Unity To Enable Nintendo Wii Games

March 13 2007

San Francisco – March 13, 2007 – We're extremely proud to announce that later this year, Unity will support creating games for the amazing Nintendo Wii game console.

By marrying a flexible game creation tool with a console that opens up many new modes of gaming, this will empower game developers like never before. Unity invites experimentation and playful game construction and allows you to create functioning game prototypes in mere hours. From there on it provides solid tools for a team to scale up the production until the gold master.

"This is the product combo of our dreams," says CEO David Helgason. "Ever since it was announced we've longed to give game developers access to the sheer creative fun of the Nintendo Wii."

We'll be making more announcements shortly about the business and technical details of the Nintendo Wii license. Get in touch with sales@otee.dk for more information on entering the early adopter program.

Unity @ GDC'07

February 22 2007

Unity will have a stand at GDC this year, and will be announcing a number of things-to-come. Come by and talk to us at the stand, where you'll also be able to check out Unity and hear about some exciting future features! Both CEO David Helgason and Product Evangelist Tom Higgins will be attending.

Event Info: www.gdconf.com/
Time: The Expo is open Wednesday and Thursday 9am - 6pm, Friday 9am - 3pm.
Venue: Nordic Game Pavillion (area 5320), Moscone Center in San Francisco (Google Map)

Freeverse Releases Unity Game Suite!

February 1 2007

Freeverse finally went ahead and release Big Bang Brain Games. It's a suite of six (!) different Unity games. The suite was developed by Graveck Interactive. Congratulations guys! Try & buy

Unity 1.6.1 Released

January 30 2007

Unity 1.6.1 has just been released as a free update to the 3D web-and-standalone game development tool. This update allows developers to greatly improve the gaming experience in the browser.

Unity games can now stream compressed audio from the web, and lock the mouse, allowing for a better interactive web game experience. Unity supports full integration and interaction with Internet Explorer, Safari, Firefox, Mozilla, Netscape and Camino on Windows and Mac OS X (on both Intel and PPC-based Macs).

Remember: Unity provides the only cross-platform browser plugin which is able to do modern 3D graphics. Now this content can load faster and be more engaging :) Read the release notes... Download...

'3DU' Game Competition Results

January 10 2007

The winners of the 2006 3DU Game Development Contest has been announced. With only 30 days to create a new game and with cool prizes which included Unity Pro and ATI Radeon X1900xt graphics for the winner. A whopping 27 developers submitted their creations. The contest was sponsored by OTEE.

1st Place: MegaPixel by Forest Johnson
Description: Abstract first person shooter made entirely with one texture. Play through several challenging levels of falling red enemies and bosses while collecting powerups and upgrades for six different weapons.

2nd Place: A Tack! by Matt Diamond
Description: Arcade shooter. Defend your sheet of paper from the scribbles of your mutinous writing utensils.

3rd Place: I Hate Clowns by Adam Mechtley & Matthew Wegner
Description: A fun physics game where you throw metal pies at ragdoll clowns. Take it, clowns. Please follow the links below to learn more information.

OTEE office in San Francisco

December 11 2006

We have the pleasure to announce that a) we're opening an office in San Francisco, and b) that it'll be run by Tom Higgins, who until recently was Product Manager of Macromedia Director!

Tom joined the OTEE team a few days ago, and is spending most of December at OTEE HQ. His blog is to be found at http://unity3d.com/blogs/tom/, as well as contact info about how to reach him. His job title at OTEE is Product Evangelist, but his role will not just be evangelizing: he'll work on tutorial material, he'll present at conferences, and be another friendly voice in our forum.

We hope that this will bring Unity to a new level, and that it'll make it easier to stay in touch with the US developer communities. Please give Tom a warm welcome!

Unity 1.6 Released

November 28 2006

Unity 1.6 has just been released as an update to the 3D web-and-standalone game development tool. With this release Unity brings increased power, better usability, and more integration possibilities.

The Unity Web Player browser plugin can now fully interact with DHTML web pages that it's embedded in. Unity supports Internet Explorer, Safari, Firefox, Mozilla, Netscape and Camino on Mac OS X and Windows.

Also added: New collaboration tools. Support for Windows Vista. Searchable docs. Video tutorials (online or on your iPod). Pitch and doppler audio FX. Loader screens in the web browser. Drop-in support for .NET libraries. The ability to paint textures. Read the release notes... Download...

'3DU' Game Competition

November 22 2006

We're hosting a game development competition with iDevGames. The competition signup is open until December 18, and the game must be finished on December 22. You can win a Unity Pro and Unity Indie licenses, plus high-end graphics cards from ATI. Info and sign-up

Freeverse Releases Unity Game

November 15 2006

Freeverse just released Unity-based Big Bang Reaction, one of the games in their long-awaited Big Bang Brain Games collection. For the first 48 hours, starting November 15, it is free! Congratulations to (Unity addicted) game studio, Graveck Interactive, that developed the game in partnership with Freeverse. We're addicted. Download it here

Unity 1.5.1 Released

September 27 2006

Unity 1.5.1 has been released. Unity now has full Unicode support, massive support for old hardware and broken graphics drivers, and many new examples, including the wonderful new wavy-grass rendering and 3D platformer scripts. Read the release notes...

Unity an Apple Design Awards runner-up

August 9 2006

Unity has just been awarded a runner-up Apple Design Award for "Best Use of Mac OS X Graphics" at Apple's World Wide Developer Conference. This is the first time that a game development tool has reached the level of quality and ease of use required to win this prestigious award. The Apple Design Awards website...

Unity 1.5 Unleashed

June 16 2006

Unity 1.5 has been unleashed. Amazing new features and speedups. And a cross-platform web player. Read the release notes...

Unity 1.2.2 Released

March 29 2006

Standalone and web games generated by Unity 1.2.2 are Universal Binaries, and therefore compatible with Intel Macs. Windows support has also been improved to the level of Mac support: Windows games now have a screen selector and a cleaner folder structure. As always with minor updates, Unity 1.2.2 is a free upgrade for our existing customers. Read the release notes for the full story...

Unity 1.2.1 Released

January 17 2006

This is primarily a compatibility and stability release that adds support for USB Overdrive mice, improves stability of games running on Windows, adds support for some old graphics cards, and fixes a few rare bugs. Naturally a free upgrade for all Unity 1.x customers. Enjoy...

Unity 1.2 Released

December 21 2005

More features, more stable, more extensible, Unity now delivers better cross-platform game development than ever. Unity 1.2 is brimfull with cool new stuff. Read about the 10 strong new features (and the smaller ones too, and the many bug-fixes).

Nordic Game Jam In January

December 21 2005

For all you who missed the little impromptu game-jam in November: we're doing a much bigger game-jam January 27-29. It kicks-off with a four hour Unity course, then people team up and start kickin'. The event is set up in collaboration with IT-University of Copenhagen, the International Game Developers Association, and local DigiNet. Macs generously sponsored by Apple, but bring your own if you can. Sign up...

Unity 1.2 Coming Soon

December 15 2005

Due this Christmas, Unity 1.2 will add a lot of powder to the game-developer's arsenal, while still delivering solidly on the basic premise: making game development easy and efficient. Unity 1.2 will be a free upgrade to all existing customers.

Unity 1.1.1 Released

September 26 2005

Unity 1.1.1 improves performance and broadens compatibility with low-end graphics hardware and 3D modelling tools. Hundreds of features are now completely documented, and a tutorial on how to get started with scripting was added. See the version history for details.

Unity Dashboard Widget Challenge: And the winners are...

September 7 2005

The vote ended and the jury has been out for a couple of days. We're proud to announce the winners of the Unity Dashboard Widget Challenge. ... and the winners are.

'Unity Dashboard Widget Challenge' Voting Ensues

August 29 2005

Wow. 13 teams and individuals created 13 dazzling 3D Widget games in only 16 days. Come on in and try them out, then vote for you favorite... the stakes are high, the creators are holding their breat. May the best Widgeteer win!

Unity 1.1 Released! Windows Deployment, Big Game Workflow, C/C++ SDK Extensibility

August 23 2005

After a period in beta, today we are unleashing Unity 1.1 sporting Windows deployment support and a lot more. Unity now has 4 deployement targets: Windows, Mac, Mac Web and Mac Dashboard Widget. Guess which one is coming next (hint: not Windows Widget). Read more on our deployment page.

GooBall 1.0.1 is finally out!

August 13 2005

Yay! After a beta cycle OverTheEdge and Ambrosia just released GooBall 1.0.1 for the Mac. This version adds the ability to redefine the controls, fixes a few glitches, and importanly resolves problems with Tiger-compatibility. Get gooey at http://ambrosiasw.com/games/gooball/. It's an incredible game (we made it, so duh!) and made with Unity.

The Unity Dashboard Widget Challenge

August 8 2005

It's on.... the most high-tech Dashboard Widget making competition in the universe. The competition runs for 14 16 days from today and the deadline for submissions is August 22 August 24 2005. We have some real fancy prizes to give out so if you don't have it already, download Unity and get started.

PC standalone publishing getting there

July 25 2005

Today we proudly announce that we're very close to supporting PC-deployment in Unity. It's not there yet, but it will be released as a feature-preview/beta version soon. If you want to follow our progress check out the Unity Beta forum where a public beta will be announced soon.

Softpedia awards Unity 'Softpedia Pick' status

July 20 2005

The software encyclopedia Softpedia recently awarded Unity "Softpedia Pick" status, giving it 5 out of 5 stars. Does that sound cool? Apparently only a few percent of featured apps get that, so it must be good. We are proud anyhow, and whatever helps spread the word is good. They also awarded us a "100% Clean" badge (clean of spyware, adware, viruses), but we already knew that ;)

Unity 1.0.4 available now

July 15 2005

Version 1.0.4 is a hot-fix update that makes installation of Widgets created with Unity more stable. It contains no other changes, so unless you are distributing Widgets it's necessary to upgrade. If you already shipped Widgets built with Unity 1.0.3, please rebuild them with 1.0.4.

Parsons School of Design to use Unity

July 14 2005

The first educational institution to announce using Unity in their teaching is the Design & Technology department at Parsons School of Design. Famous game designer and co-author of Rules Of Play Katie Salen will use Unity for a two-semester course this winther.

Unity 1.0.3 is out

July 13 2005

Lots of small stability improvements. Check out the version history for highlights. Unity is now stable enough that we will focus on new features for version 1.1.

Unity 1.0.2 is out

July 6 2005

Yet another great one. Contains additions to the scripting documentation and many small fixes. Check out the version history for highlights.

Unity 1.0.1 is out

June 30 2005

We just released Unity 1.0.1. It contains interface and documentation improvements, more examples and several HOW-TO documents. Also a series of bugfixes for bugs reported by our users. Thanks guys.

Unity on stage at WWDC

June 6 2005

Unity was featured in the very first session of Apple's World Wide Developer Conference. Scott Forstall, Apple's Vice President of Platform Experience demonstrated Unity to an excited audience. The demo he used will soon be available for downloading.

OverTheEdge presenting at Apple's WWDC

May 29 2005

We'll have two game development sessions about Unity on June 10th. See you there!

GooBall is out for the Mac !!!

March 17 2005

Roll, stick, slide, jump through 60 levels of intense beauty. Get it from Ambrosia Software.

OTEE licenses the Agaeia PhysX Physics Engine

March 4 2005

Ageia PhysX™ Physics Engine is the most advanced physics engine available on the market. We are proud to have a license for it now, so that users of Unity will be able to reap the many benefits from using it for their games.

GooBall at MacWorld San Francisco

January 10 2005

Our coming-soon game GooBall was presented at MacWorld... they loved it, especially on the big screen where poeple really could appreciate the pretty colors.

Publishing deal with Ambrosia!

November 15 2004

Yay! We have signed a publishing deal with Ambrosia Software for GooBall on the Mac.