Fast Facts
Unity Technologies is revolutionizing the game industry with Unity, its breakthrough development platform for creating games and interactive 3D, like training simulations and medical and architectural visualizations, on the web, iOS, Android, consoles and beyond.
Financials
Unity Technologies is privately held with 50% of revenues outside of US; 30% of revenue is non-gaming related.
Broadest Platform Support
iPhone/iPod Touch/iPad, Mac, PC, Web, Wii, Xbox 360, PlayStation 3, Android
Headquarters
San Francisco with offices in Canada, Denmark, Lithuania, UK, Sweden, Japan and Korea.
Products
Unity, Unity Pro, Asset Server, iOS, iOS Pro, Android, Android Pro
Business Model
Unity is free to a large proportion of developers and affordable for the rest, with the revenue being strong enough to keep Unity Technologies profitable and rapidly growing – this business model has revolutionized the games business.
Customers
Over 950K registered developers including Bigpoint, Cartoon Network, Coca-Cola, Disney, Electronic Arts, LEGO, Microsoft, NASA, Nickelodeon, Ubisoft, US Army, Warner Bros., large and small studios, independent professionals, students and hobbyists. There are over 275K monthly active developers. To see where they're taking Unity, go to the Unity Game Gallery List.
Biggest Growth Areas
- Android, since launching on it in 2010 (Unity Technologies has been on the iPhone since 2008; 10-20% of top selling games are iPhone games and more than 1500 Unity games are in the App Store today with many having made "best of" and "top selling" lists like Shadowgun, Battleheart, Gears, Samurai II and Snuggle Truck
- Asset Store, a marketplace that lets people sell assets to each other
- Union, a business unit dedicated to distributing high quality 3D games on mobile phones, tablets, set-top boxes, connected TVs and other new platforms
Office locations
Cumulative Web Player Installs (Millions)
Key Milestones
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2001
Unity development began
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2005
Unity 1 launched onstage at Apple's WWDC
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2007
Unity 2.0 launched
Unity Technologies held 1st Annual Unite Developer Conference
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2008
Unity Technologies tripled in size
Unity iPhone launched
Unity Technologies became an authorized middleware provider for the Wii
Cartoon Network introduced FusionFall which has been played by more than 8 million people
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2009
Free version of Unity launched at Unite, Unity Technologies' Developer Conference
Unity Technologies tripled in size
Sequoia Capital led $5.5 million series A investment round with David Gardner and Diane Greene
- Sequoia Capital :: The well-known VC behind technology brands such as Apple, Electronic Arts, Google and NVIDIA
- David Gardner :: One of Electronic Arts' first employees
- Diane Greene :: VMware Co-Founder and Former CEO
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Nov
Unity Asset Store and Union launched at Unite, Unity Technologies' Developer Conference
OctUnity surpassed 250,000 developers milestone
Free Unity Web Player surpassed 35 million total installations
SepUnity Technologies and Electronic Arts announced deep partnership
JunUnity's five-year anniversary
Unity Android launched
MayUnity Technologies made a huge splash at Google I/O with Unity Native Client (NaCl) a plugin-less version for Chrome
AprElectronic Arts launched Tiger Woods PGA Tour Online
MarUnity 3 preview showcased at Game Developers Conference (GDC)
FebJanUnity Technologies CEO David Helgason talked about the biggest trends in 2010
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Sep
Unity Technologies acquired Mécanim and opened Unity Canada
Unity Technologies opened new subsidiary Unity Technologies Japan
AugUnity Technologies and GREE, Japan's leading mobile social gaming platform, entered into a business partnership
JulUnity Technologies landed $12 million Series B funding
Unity Technologies' first time at China Game Developers Conference (CGDC) held in conjunction with ChinaJoy
Unity Technologies opened new office in Seoul, Korea
JunUnity Technologies opened new office in Stockholm, Sweden
MayUnity surpassed 500,000 developers milestone and the Unity Web Player surpassed 60 million installs
Unity and the Unity Web Player were certified by the US Army and Air Force
MarApple Co-Founder and CEO Steve Jobs featured Unity-based ROMA Virtual History during his keynote at Apple's iPad 2 Launch
Sony's Rochard, the first Unity-based game for the PlayStation Network, was showcased at Game Developers Conference (GDC)
FebUnity Technologies and Sony Ericsson announced a partnership to bring games to the new Xperia PLAY smartphone via Union
Unity Technologies hit 100 employees milestone
- Unity was named the #1 game engine that Game Developer readers use for traditional and casual games
- Unity won the Best Programming/Development Environment Award at the Computer Entertainment Developers Conference (CEDEC) in Japan
- Unity Technologies was named a Media Momentum “One to Watch”
- Unity Technologies was named a Telegraph Tech Start-Up 100
- Unity Technologies was named an AlwaysOn's OnMobile Top 100 Private Company
- Unity Technologies was named Game Developers Conference (GDC) Best of Show
- Unity Technologies was named a TiEcon 50 Finalist
- Unity Technologies was named a Red Herring 100 North America Finalist
- Customer Bigpoint's Battlestar Galactica Online was named the Best European Browser Game in the 2011 European Games Awards
- Customer Innovation in Learning placed #1 in the AI Assisted Training category of the US Army’s Federal Virtual Worlds Challenge for CliniSpace and Customer VyperSim placed #3 for Standby Monitor Regulator Station