First Person Shooter tutorial
A really cool mini-game: a "full" first person shooter with AI controlled enemies, two different weapons, and pretty graphics effects. Try it out to see what can be achieved in two weeks of work. The source files for this game are included with Unity. You can play it:
... built from the same source, with the exact same gameplay and effects! |
Agua by ZeroFractalZeroFactal uses Unity to deliver high-end architectural visualization products to their clients. Here's a taste of one of the projects. You can try it:
There is an interview with ZeroFractal over at our testimonial pages. |
MagicBulletThese are visuals for a play about cancer research. This was developed by a student at Kolding Design College, Jonas Mouritsen. You can try it:
There is a discussion thread about this project in the forums. |
Car Playground
A simple scene consisting of a car driving around shooting things with fireballs and catapults complete with a fire-breathing dragon. You can play it:
... built from the same source, with the exact same gameplay and effects! Demonstrates the browser plug-in, physics, a couple of particle systems, sounds and some pretty art by Kim Hansen, the art director behind GooBall and sounds by sound designer Rune Kaagaard. |
GooBall
GooBall is a full-fledged commercial game made by OverTheEdge using Unity and published by Ambrosia Software. GooBall sports a majority of the features Unity 1.0 offered. Since then we added a lot.
A playable demo with several dazzling levels can be downloaded here.
|
Here you find a bunch of web-players. Try some of them right now.