Runtime API
New Classes: New Enumerations: New Structures: Added to Animation: Added to AnimationClip: Added to Application: Added to AudioClip: Added to AudioSource: Added to Bounds: Added to Camera: Added to CharacterController: Added to Collider: Added to Color: Added to Component: Added to Debug: Added to Font: Added to GL: Added to GameObject: Added to Gizmos: Added to Graphics: Added to Joint: Added to LayerMask: Added to Light: Added to LineRenderer: Added to Material: Added to Mathf: Added to Matrix4x4: Added to MeshCollider: Added to MonoBehaviour: Added to Object: Added to Physics: Added to Projector: Added to QualitySettings: Added to Quaternion: Added to Random: Added to Ray: Added to RaycastHit: Added to Rect: Added to RenderSettings: Added to RenderTexture: Added to Renderer: Added to Rigidbody: Added to ScriptableObject: Added to Shader: Added to Texture: Added to Texture2D: Added to TextureFormat: Added to Vector2: Added to WWW: | Editor API
New Classes: Added to AssetImporter: Added to EditorUtility: Added to MenuCommand: Added to SelectionMode: |