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Scripting API changes by Unity version  

Scripting > History

Here is what was added to Unity's scripting API in each version.
Unity 2.1.0
Unity 2.0.2
Unity 2.0.1
Unity 2.0.0
Unity 1.x.x

Unity 2.1.0

Runtime API

New Classes: New Enumerations: New Structures: Added to Animation: Added to AnimationClip: Added to Application: Added to AudioSource: Added to BitStream: Added to Camera: Added to EventType: Added to GUISettings: Added to GUIUtility: Added to Graphics: Added to Input: Added to KeyCode: Added to Light: Added to Mesh: Added to Network: Added to NetworkView: Added to ParticleAnimator: Added to ParticleRenderMode: Added to PlayerPrefs: Added to RenderTexture: Added to Renderer: Added to Resources: Added to Shader: Added to SkinnedMeshRenderer: Added to SystemInfo: Added to Terrain: Added to TextAsset: Added to Texture2D: Added to WWW:

Editor API

New Classes: New Enumerations: Added to EditorUtility: Added to TextureImporter:

Unity 2.0.2

Runtime API

New Classes: New Enumerations: Added to CameraClearFlags: Added to Event: Added to EventType: Added to GUI: Added to GUIUtility: Added to MonoBehaviour: Added to Network: Added to NetworkPlayer: Added to NetworkViewID: Added to Physics: Added to WWW:

Editor API

Added to EditorUtility:

Unity 2.0.1

Runtime API

Added to Event:

Unity 2.0.0

Runtime API

New Classes: New Enumerations: New Structures: Added to Animation: Added to AnimationClip: Added to Application: Added to AudioClip: Added to AudioSource: Added to Bounds: Added to Camera: Added to CharacterController: Added to Collider: Added to Color: Added to Component: Added to Debug: Added to Font: Added to GL: Added to GameObject: Added to Gizmos: Added to Graphics: Added to Joint: Added to LayerMask: Added to Light: Added to LineRenderer: Added to Material: Added to Mathf: Added to Matrix4x4: Added to MeshCollider: Added to MonoBehaviour: Added to Object: Added to Physics: Added to Projector: Added to QualitySettings: Added to Quaternion: Added to Random: Added to Ray: Added to RaycastHit: Added to Rect: Added to RenderSettings: Added to RenderTexture: Added to Renderer: Added to Rigidbody: Added to ScriptableObject: Added to Shader: Added to Texture: Added to Texture2D: Added to TextureFormat: Added to Vector2: Added to WWW:

Editor API

New Classes: Added to AssetImporter: Added to EditorUtility: Added to MenuCommand: Added to SelectionMode:

Unity 1.x.x

Runtime API

New Classes: New Enumerations: New Structures:

Editor API

New Classes: New Enumerations: