Animation.clipvar clip : AnimationClipDescriptionThe default animation.
JavaScripts
animation.Play(animation.clip.name);
// Wait for the animation to have finished yield WaitForSeconds (animation.clip.length); using UnityEngine;
using System.Collections; public class example : MonoBehaviour { IEnumerator Awake() { animation.Play(animation.clip.name); yield return new WaitForSeconds(animation.clip.length); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake() as IEnumerator: animation.Play(animation.clip.name) yield WaitForSeconds(animation.clip.length) |
