Animation.IsPlayingfunction IsPlaying (name : String) : booleanDescriptionIs the animation named name playing?
JavaScripts
// Plays an animation only if we are not playing it already.
function OnMouseEnter() { if (!animation.IsPlaying("mouseOverEffect")) animation.Play("mouseOverEffect"); } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnMouseEnter() { if (!animation.IsPlaying("mouseOverEffect")) animation.Play("mouseOverEffect"); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnMouseEnter(): if not animation.IsPlaying('mouseOverEffect'): animation.Play('mouseOverEffect') |
