AnimationEvent.functionNamevar functionName : StringDescriptionThe name of the function that will be called. This is the same as calling gameObject.SendMessage(animationEvent.functionName, animationEvent); |
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| Scripting > Runtime Classes > AnimationEvent | ||||
AnimationEvent.functionNamevar functionName : StringDescriptionThe name of the function that will be called. This is the same as calling gameObject.SendMessage(animationEvent.functionName, animationEvent); |