AnimationState.blendModevar blendMode : AnimationBlendModeDescriptionWhich blend mode should be used?
JavaScripts
// Set the leanLeft animation to blend additively
animation["leanLeft"].blendMode = AnimationBlendMode.Additive; using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { animation["leanLeft"].blendMode = AnimationBlendMode.Additive; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): animation['leanLeft'].blendMode = AnimationBlendMode.Additive |
