AnimationState.speedvar speed : floatDescriptionThe playback speed of the animation. 1 is normal playback speed. A negative playback speed will play the animation backwards.
JavaScripts
// Walk backwards
animation["Walk"].speed = -1.0; // Walk at double speed animation["Walk"].speed = 2; using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { animation["Walk"].speed = -1.0F; animation["Walk"].speed = 2; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): animation['Walk'].speed = (-1.0F) animation['Walk'].speed = 2 |
