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AnimationState.wrapMode  

var wrapMode : WrapMode

Description

Wrapping mode of the animation.

By default wrapMode is initialized to the value set in the Animation component's wrap mode.

JavaScripts
// Set the wrap mode of the walk animation to loop
animation["Walk"].wrapMode = WrapMode.Loop;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
animation["Walk"].wrapMode = WrapMode.Loop;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
animation['Walk'].wrapMode = WrapMode.Loop