AnimationState.wrapModevar wrapMode : WrapModeDescriptionWrapping mode of the animation. By default wrapMode is initialized to the value set in the Animation component's wrap mode.
JavaScripts
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { animation["Walk"].wrapMode = WrapMode.Loop; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): animation['Walk'].wrapMode = WrapMode.Loop |
