Application.loadedLevelstatic var loadedLevel : intDescriptionThe level index that was last loaded (Read Only).
JavaScripts
print (Application.loadedLevel);
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { print(Application.loadedLevel); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): print(Application.loadedLevel) |
