Application.runInBackgroundstatic var runInBackground : booleanDescriptionShould the player be running when the application is in the background? Default is false (application pauses when it is in background).
JavaScripts
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { Application.runInBackground = true; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): Application.runInBackground = true |
