AssetDatabase.ExportPackagestatic function ExportPackage (assetPathName : String, fileName : String, flags : ExportPackageOptions) : voidstatic function ExportPackage (assetPathNames : string[], fileName : String, flags : ExportPackageOptions = ExportPackageOptions.Default) : voidDescriptionExports the assets identified by assetPathNames to a unitypackage file in fileName. See Also: ExportPackageOptions for information on how you can affect what gets exported |
