AssetDatabase.GenerateUniqueAssetPathstatic function GenerateUniqueAssetPath (path : string) : stringDescriptionCreates a new unique path for an asset. All paths are relative to the project folder. Like: "Assets/MyTextures/hello.png" |
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| Scripting > Editor Classes > AssetDatabase | ||||
AssetDatabase.GenerateUniqueAssetPathstatic function GenerateUniqueAssetPath (path : string) : stringDescriptionCreates a new unique path for an asset. All paths are relative to the project folder. Like: "Assets/MyTextures/hello.png" |