AssetDatabase.LoadAllAssetsAtPathstatic function LoadAllAssetsAtPath (assetPath : string) : Object[]DescriptionReturns an array of all asset objects at assetPath. Some asset files may contain multiple objects (such as a Maya file which may contain multiple Meshes and GameObjects). All paths are relative to the project folder. Like: "Assets/MyTextures/hello.png" See Also: AssetDatabase.LoadAssetAtPath, AssetDatabase.LoadAssetAtPath |
