AssetPostprocessor.LogWarningfunction LogWarning (warning : String, context : Object = null) : voidDescriptionLogs an import warning to the console. Pass an asset as the second argument to link the warning to the asset in the editor. See Also: Debug.LogWarning. // Compress all the imported audio files and
// report a warning when the importer sound is 2D. class PreprocessAudioSettings extends AssetPostprocessor { function OnPreprocessAudio() { var importer : AudioImporter = assetImporter; importer.format = AudioImporterFormat.Compressed; if(!importer.threeD) LogWarning(assetPath + " is a 2D sound"); } } |
