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AudioRolloffMode.Logarithmic  

AudioRolloffMode.Logarithmic

Description

Use this mode when you want a real-world rolloff.

JavaScript
// Sets the rolloff of the audio source attached to
// this script to Logarithmic.

@script RequireComponent(AudioSource)

audio.rolloffMode = AudioRolloffMode.Logarithmic;

using UnityEngine;
using System.Collections;

[RequireComponent(typeof(AudioSource))]
public class example : MonoBehaviour {
void Example() {
audio.rolloffMode = AudioRolloffMode.Logarithmic;
}
}

import UnityEngine
import System.Collections

[RequireComponent(AudioSource)]
class example(MonoBehaviour):

def Example():
audio.rolloffMode = AudioRolloffMode.Logarithmic