AudioSource.volumevar volume : floatDescriptionThe volume of the audio source.
JavaScripts
audio.volume = 0.2;
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { audio.volume = 0.2F; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): audio.volume = 0.2F |
