Camera.farClipPlanevar farClipPlane : floatDescriptionThe far clipping plane distance.
JavaScripts
camera.farClipPlane = 100.0;
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { camera.farClipPlane = 100.0F; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): camera.farClipPlane = 100.0F |
