Camera.orthographicvar orthographic : booleanDescriptionIs the camera orthographic (true) or perspective (false)?
When ortho is true, camera's viewing volume is defined by orthographicSize.
JavaScripts
// Set the camera to be orthograpghic
camera.orthographic = true; using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { camera.orthographic = true; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): camera.orthographic = true
JavaScripts
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { Camera.main.orthographic = true; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): Camera.main.orthographic = true |
