CharacterController.collisionFlagsvar collisionFlags : CollisionFlagsDescriptionWhat part of the capsule collided with the environment during the last CharacterController.Move call.
function Update () { |
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| Scripting > Runtime Classes > CharacterController | Switch to Component | |||
CharacterController.collisionFlagsvar collisionFlags : CollisionFlagsDescriptionWhat part of the capsule collided with the environment during the last CharacterController.Move call.
function Update () { |