CharacterController.isGroundedvar isGrounded : booleanDescriptionWas the CharacterController touching the ground during the last move?
JavaScript
function Update () { using UnityEngine; import UnityEngine |
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| Scripting > Runtime Classes > CharacterController | Switch to Component | |||
CharacterController.isGroundedvar isGrounded : booleanDescriptionWas the CharacterController touching the ground during the last move?
JavaScript
function Update () { using UnityEngine; import UnityEngine |