Cloth.enabledvar enabled : booleanDescriptionIs this cloth enabled? This is the same as the checkbox next to the component label in the inspector. A disabled cloth component will not update it's physics simulation, so you can use this to suspend the simulation of cloth objects when they are not needed, as cloth simulation is a very CPU-intensive task.
JavaScript
GetComponent(InteractiveCloth).enabled = false; using UnityEngine; import UnityEngine |
