Collider.isTriggervar isTrigger : booleanDescriptionIs the collider a trigger? A trigger doesn't collide with rigid bodies. Instead it sends OnTriggerEnter, OnTriggerExit and OnTriggerStay message when a rigidbody enters or exits the trigger.
JavaScripts
// Turns the attached to collider into a trigger.
collider.isTrigger = true; using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { collider.isTrigger = true; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): collider.isTrigger = true |
