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Component.camera  

var camera : Camera

Description

The Camera attached to this GameObject (null if there is none attached).

JavaScripts
camera.fieldOfView = 40;

using UnityEngine;
using System.Collections;

public class example : MonoBehaviour {
void Awake() {
camera.fieldOfView = 40;
}
}

import UnityEngine
import System.Collections

class example(MonoBehaviour):

def Awake():
camera.fieldOfView = 40