Component.rigidbodyvar rigidbody : RigidbodyDescriptionThe Rigidbody attached to this GameObject (null if there is none attached).
JavaScripts
rigidbody.AddForce(1, 1, 1);
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { rigidbody.AddForce(1, 1, 1); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): rigidbody.AddForce(1, 1, 1) |
