Component.tagvar tag : StringDescriptionThe tag of this game object. A tag can be used to identify a game object. Tags must be declared in the tag manager before using them.
JavaScripts
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { Debug.Log("Transform Tag is: " + tag); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): Debug.Log(('Transform Tag is: ' + tag)) |
