Component.transformvar transform : TransformDescriptionThe Transform attached to this GameObject (null if there is none attached).
JavaScripts
transform.Translate(1, 1, 1);
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { transform.Translate(1, 1, 1); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): transform.Translate(1, 1, 1) |
