Debug.Logstatic function Log (message : object) : voidDescriptionLogs message to the Unity Console.
Debug.Log ("Hello");
static function Log (message : object, context : Object) : voidDescriptionLogs message to the Unity Console. When you select the message in the console a connection to the context object will be drawn. This is very useful if you want know on which object an error occurrs. Debug.Log ("Hello", gameObject);
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