Editor.OnInspectorGUIfunction OnInspectorGUI () : voidDescriptionImplement this function to make a custom inspector. Inside this function you can add your own custom GUI for the inspector of a specific object class. Note: This function has to be overrided in order to work. Check the example: See Also: Editor.DrawDefaultInspector //Creates a custom Label on the inspector for all the scripts named ScriptName
// Name of the script you are going to create a custom inspector. // Make sure you have a ScriptName script in your // project, else this will not work. @CustomEditor(ScriptName) class TestOnInspector extends Editor { override function OnInspectorGUI () { GUILayout.Label("This is a Label in a Custom Inspector"); } } |
