Editor.OnPreviewSettingsfunction OnPreviewSettings () : voidDescriptionOverride this method if you want to show custom controls in the preview header. The default implementation is a no-op. Note: Inspector previews are limited to the primary editor of persistent objects (assets), e.g., GameObjectInspector, MaterialEditor, TextureInspector. This means that it is currently not possible for a component to have its own inspector preview. |
