EditorGUI.TextAreastatic function TextArea (position : Rect, text : String, style : GUIStyle = EditorStyles.textField) : StringParameters
ReturnsString - The text entered by the user. DescriptionMake a text area. This works just like GUI.TextArea, but correctly responds to select all, copy, paste etc. in the editor.
// Create a window where you can have notes // This doesnt preserve the notes between sessions. // // check EditorPrefs Get/SetString to save the notes. class EditorGUITextArea extends EditorWindow { var note : String = "Notes:\n->"; @MenuItem("Examples/Notes") static function Init() { var window = GetWindow(EditorGUITextArea); window.Show(); } function OnGUI() { note = EditorGUI.TextArea(Rect(3,3,position.width - 6, position.height - 35), note); if(GUI.Button(Rect(0, position.height - 30, position.width, 25), "Close")) this.Close(); } }
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