EditorGUILayout.IntSliderstatic function IntSlider (value : int, leftValue : int, rightValue : int, params options : GUILayoutOption[]) : intstatic function IntSlider (label : String, value : int, leftValue : int, rightValue : int, params options : GUILayoutOption[]) : intstatic function IntSlider (label : GUIContent, value : int, leftValue : int, rightValue : int, params options : GUILayoutOption[]) : intParameters
Returnsint - The value that has been set by the user. DescriptionMake a slider the user can drag to change an integer value between a min and a max.
// Simple editor script that lets you clone your object in a grid class EditorGUILayoutIntSlider extends EditorWindow { var cloneTimesX : int = 1; var cloneTimesY : int = 1; var cloneTimesZ : int = 1; var spacing : int = 2; @MenuItem("Examples/Editor GUILayout IntSlider usage") static function Init() { var window = GetWindow(EditorGUILayoutIntSlider); window.Show(); } function OnGUI() { cloneTimesX = EditorGUILayout.IntSlider(cloneTimesX, 1, 10); cloneTimesY = EditorGUILayout.IntSlider(cloneTimesY, 1, 10); cloneTimesZ = EditorGUILayout.IntSlider(cloneTimesZ, 1, 10); if(GUILayout.Button("Duplicate object")) CloneSelected(); } function CloneSelected() { if(!Selection.activeGameObject) { Debug.LogError("Select a GameObject first"); return; } for(var i = 0; i < cloneTimesX; i++) for(var j = 0; j < cloneTimesY; j++) for(var k = 0; k < cloneTimesZ; k++) Instantiate(Selection.activeGameObject, Vector3(i,j,k)*spacing, Selection.activeGameObject.transform.rotation); } }
static function IntSlider (property : SerializedProperty, leftValue : int, rightValue : int, params options : GUILayoutOption[]) : voidstatic function IntSlider (property : SerializedProperty, leftValue : int, rightValue : int, label : String, params options : GUILayoutOption[]) : voidstatic function IntSlider (property : SerializedProperty, leftValue : int, rightValue : int, label : GUIContent, params options : GUILayoutOption[]) : voidParameters
DescriptionMake a slider the user can drag to change an integer value between a min and a max. |

