EditorPrefs.SetFloatstatic function SetFloat (key : string, value : float) : voidDescriptionSets the value of the preference identified by key.
print (EditorPrefs.SetFloat("My Pref Value", 10.0));
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| Scripting > Editor Classes > EditorPrefs | ||||
EditorPrefs.SetFloatstatic function SetFloat (key : string, value : float) : voidDescriptionSets the value of the preference identified by key.
print (EditorPrefs.SetFloat("My Pref Value", 10.0));
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