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EditorUtility
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Class Functions
ClearProgressBar
CloneComponent
CollectDeepHierarchy
CollectDependencies
CompressTexture
CopySerialized
CreateEmptyPrefab
CreateGameObjectWithHideFlags
DisplayDialog
DisplayDialogComplex
DisplayPopupMenu
DisplayProgressBar
ExtractOggFile
FindPrefabRoot
FocusProjectWindow
FormatBytes
GetObjectEnabled
GetPrefabParent
GetPrefabType
InstanceIDToObject
InstantiatePrefab
IsPersistent
OpenFilePanel
ReconnectToLastPrefab
ReplacePrefab
ResetGameObjectToPrefabState
ResetToPrefabState
SaveFilePanel
SaveFilePanelInProject
SaveFolderPanel
SetDirty
SetObjectEnabled
EditorUtility
.CollectDependencies
static
function
CollectDependencies (roots :
Object
[]) :
Object
[]
Description
Calculates and returns a list of all assets the assets listed in
roots
depend on.