EditorUtility.OpenFilePanelstatic function OpenFilePanel (title : string, directory : string, extension : string) : stringDescriptionDisplays the "open file" dialog and returns the selected path name. See Also: SaveFilePanel function. // Opens a file selection dialog for a PNG file and overwrites any
// selected texture with the contents. @MenuItem("Assets/Overwrite Texture") static function Apply () { var texture : Texture2D = Selection.activeObject as Texture2D; if (texture == null) { EditorUtility.DisplayDialog("Select Texture", "You Must Select a Texture first!", "Ok"); return; } var path = EditorUtility.OpenFilePanel("Overwrite with png", "", "png"); if (path.Length != 0) { var www = new WWW ("file:///" + path); www.LoadImageIntoTexture(texture); } } |
