Event.clickCountvar clickCount : intDescriptionHow many consecutive mouse clicks have we received. Used in EventType.MouseDown event; use this to differentiate between a single and double clicks.
JavaScripts
function OnGUI() {
var e : Event = Event.current; if (e.isMouse) { Debug.Log("Mouse clicks: " + e.clickCount); } } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.isMouse) Debug.Log("Mouse clicks: " + e.clickCount); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnGUI(): e as Event = Event.current if e.isMouse: Debug.Log(('Mouse clicks: ' + e.clickCount)) |
