FileUtil.GetUniqueTempPathInProjectstatic function GetUniqueTempPathInProject () : stringDescriptionReturns a unique path in the Temp folder within your current project. The returned path is relative to the project folder. The returned path is of a form Temp/UnityTempFile-uniqueID, where uniqueID is guaranteed to be unique over space and time. You can use it to create temporary files/folders and be sure that you are not overriding somebody else's files, plus you don't have to keep track of the unique IDs yourself. @MenuItem ("Example/Get Unique Path")
static function GetUniqueProjectPath () { // Prints the unique path Debug.Log (FileUtil.GetUniqueTempPathInProject ()); } |
