The GUI class is the interface for Unity's GUI with manual positioning.
| Label |
Make a text or texture label on screen.
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| DrawTexture |
Draw a texture within a rectangle.
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| Box |
Make a graphical box.
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| Button |
Make a single press button. The user clicks them and something happens immediately.
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| RepeatButton |
Make a button that is active as long as the user holds it down.
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| TextField |
Make a single-line text field where the user can edit a string.
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| TextArea |
Make a Multi-line text area where the user can edit a string.
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| SetNextControlName |
Set the name of the next control.
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| FocusControl |
Move keyboard focus to a named control.
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| Toggle |
Make an on/off toggle button.
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| Toolbar |
Make a toolbar
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| SelectionGrid |
Make a grid of buttons.
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| HorizontalSlider |
A horizontal slider the user can drag to change a value between a min and a max.
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| VerticalSlider |
A vertical slider the user can drag to change a value between a min and a max.
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| HorizontalScrollbar |
Make a horizontal scrollbar. Scrollbars are what you use to scroll through a document. Most likely, you want to use scrollViews instead.
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| VerticalScrollbar |
Make a vertiical scrollbar. Scrollbars are what you use to scroll through a document. Most likely, you want to use scrollViews instead.
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| BeginGroup |
Begin a group. Must be matched with a call to EndGroup.
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| EndGroup |
End a group.
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| BeginScrollView |
Begin a scrolling view inside your GUI.
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| EndScrollView |
Ends a scrollview started with a call to BeginScrollView.
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| Window |
Make a popup window.
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| DragWindow |
Make a window draggable.
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| BringWindowToFront |
Bring a specific window to front of the floating windows.
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| BringWindowToBack |
Bring a specific window to back of the floating windows.
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| FocusWindow |
Make a window become the active window.
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| UnfocusWindow |
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