GUILayout.BeginHorizontalstatic function BeginHorizontal (params options : GUILayoutOption[]) : voidstatic function BeginHorizontal (style : GUIStyle, params options : GUILayoutOption[]) : voidstatic function BeginHorizontal (text : String, style : GUIStyle, params options : GUILayoutOption[]) : voidstatic function BeginHorizontal (image : Texture, style : GUIStyle, params options : GUILayoutOption[]) : voidstatic function BeginHorizontal (content : GUIContent, style : GUIStyle, params options : GUILayoutOption[]) : voidParameters
DescriptionBegin a Horizontal control group. All controls rendered inside this element will be placed horiztonally next to each other. The group must be closed with a call to EndHorizontal.
JavaScripts
function OnGUI () {
// Starts a horizontal group GUILayout.BeginHorizontal ("box"); GUILayout.Button ("I'm the first button"); GUILayout.Button ("I'm to the right"); GUILayout.EndHorizontal (); } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnGUI() { GUILayout.BeginHorizontal("box"); GUILayout.Button("I'm the first button"); GUILayout.Button("I'm to the right"); GUILayout.EndHorizontal(); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnGUI(): GUILayout.BeginHorizontal('box') GUILayout.Button('I\'m the first button') GUILayout.Button('I\'m to the right') GUILayout.EndHorizontal()
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