GUILayout.EndAreastatic function EndArea () : voidDescriptionClose a GUILayout block started with BeginArea
JavaScripts
function OnGUI () {
GUILayout.BeginArea (Rect (10,10,100,100)); GUILayout.Button ("Click me"); GUILayout.Button ("Or me"); // Ends the area started above GUILayout.EndArea (); } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void OnGUI() { GUILayout.BeginArea(new Rect(10, 10, 100, 100)); GUILayout.Button("Click me"); GUILayout.Button("Or me"); GUILayout.EndArea(); } } import UnityEngine
import System.Collections class example(MonoBehaviour): def OnGUI(): GUILayout.BeginArea(Rect(10, 10, 100, 100)) GUILayout.Button('Click me') GUILayout.Button('Or me') GUILayout.EndArea() |

