GUIStyle.bordervar border : RectOffsetDescriptionThe borders of all background images. This corresponds to the border settings for GUITextures. It only affects the rendering of the background image and has no effect on positioning.
JavaScripts
// Prints the left, right, top and down values of the GUIStyle border
private var bdr : RectOffset; function OnGUI() { if(GUI.skin.customStyles.Length > 0) { bdr = GUI.skin.customStyles[0].border; Debug.Log("Left: " + bdr.left + " Right: " + bdr.right); Debug.Log("Top: " + bdr.top + " Bottom: " + bdr.bottom); } } using UnityEngine;
using System.Collections; public class example : MonoBehaviour { private RectOffset bdr; void OnGUI() { if (GUI.skin.customStyles.Length > 0) { bdr = GUI.skin.customStyles[0].border; Debug.Log("Left: " + bdr.left + " Right: " + bdr.right); Debug.Log("Top: " + bdr.top + " Bottom: " + bdr.bottom); } } } import UnityEngine
import System.Collections class example(MonoBehaviour): private bdr as RectOffset def OnGUI(): if GUI.skin.customStyles.Length > 0: bdr = GUI.skin.customStyles[0].border Debug.Log(((('Left: ' + bdr.left) + ' Right: ') + bdr.right)) Debug.Log(((('Top: ' + bdr.top) + ' Bottom: ') + bdr.bottom)) |
