GUIText.textvar text : StringDescriptionThe text to display.
JavaScripts
guiText.text = "Hello";
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { guiText.text = "Hello"; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): guiText.text = 'Hello' |
