GUIUtility.ScreenToGUIPointstatic function ScreenToGUIPoint (screenPoint : Vector2) : Vector2DescriptionConvert a point from screen space to GUI position. Used for reconverting values calculated from GUIToScreenPoint Note that in Unity the screen space y coordinate varies from zero at the top edge of the window to a maximum at the bottom edge of the window. This is different from what you might expect. See Also: GUIUtility.GUIToScreenPoint. |
