GameObject.guiTextvar guiText : GUITextDescriptionThe GUIText attached to this GameObject (Read Only). (null if there is none attached)
JavaScripts
var other : GameObject;
other.guiText.text = "HelloWorld"; using UnityEngine;
using System.Collections; public class example : MonoBehaviour { public GameObject other; void Awake() { other.guiText.text = "HelloWorld"; } } import UnityEngine
import System.Collections class example(MonoBehaviour): public other as GameObject def Awake(): other.guiText.text = 'HelloWorld' |
