GameObject.networkViewvar networkView : NetworkViewDescriptionThe NetworkView attached to this GameObject (Read Only). (null if there is none attached)
JavaScripts
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { public GameObject other; void Awake() { other.networkView.RPC("MyFunction", RPCMode.All, "someValue"); } } import UnityEngine
import System.Collections class example(MonoBehaviour): public other as GameObject def Awake(): other.networkView.RPC('MyFunction', RPCMode.All, 'someValue') |
