GameObject.rigidbodyvar rigidbody : RigidbodyDescriptionThe Rigidbody attached to this GameObject (Read Only). (null if there is none attached)
JavaScripts
var other : GameObject;
other.rigidbody.AddForce(1,1,1); using UnityEngine;
using System.Collections; public class example : MonoBehaviour { public GameObject other; void Awake() { other.rigidbody.AddForce(1, 1, 1); } } import UnityEngine
import System.Collections class example(MonoBehaviour): public other as GameObject def Awake(): other.rigidbody.AddForce(1, 1, 1) |
