GameObject.tagvar tag : StringDescriptionThe tag of this game object. A tag can be used to identify a game object. Tags must be declared in the tag manager before using them.
JavaScripts
gameObject.tag = "Player";
using UnityEngine;
using System.Collections; public class example : MonoBehaviour { void Awake() { gameObject.tag = "Player"; } } import UnityEngine
import System.Collections class example(MonoBehaviour): def Awake(): gameObject.tag = 'Player' |
